Updated bw stats
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81
src/app/(stats)/player/[ign]/_stats/bedwars/stats.tsx
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81
src/app/(stats)/player/[ign]/_stats/bedwars/stats.tsx
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import { formatNumber } from "@/lib/formatters"
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import { getLatestRoom, getWalletMax } from "@/lib/hypixel/bedwars"
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import { Player } from "@/lib/schema/player"
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import { BasicStat, Stat } from "../../_components/Stats"
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import { BedWarsPrestige } from "./bedwars-components"
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export default function BedwarsGeneralStats(
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{ statsChecked, level, percent, kd, fkd, bbl, wl }: {
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statsChecked: Player["player"]["stats"]["Bedwars"]
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level: number
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percent: number
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kd: string
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fkd: string
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bbl: string
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wl: string
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}
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) {
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const stats = statsChecked!
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return (
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<div className="flex">
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<div className="flex-1">
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<BasicStat title="Level: " value={`${level}.${percent.toFixed(0)}`} />
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<Stat title="Prestige: ">
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<BedWarsPrestige level={level} />
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</Stat>
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<BasicStat title="Tokens: " value={formatNumber(stats.coins)} className="text-mc-dark-green" />
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<p>
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<br />
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</p>
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<BasicStat title="Kills: " value={formatNumber(stats.kills_bedwars)} />
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<BasicStat title="Deaths: " value={formatNumber(stats.deaths_bedwars)} />
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<BasicStat title="Kill/Death Ratio: " value={kd} />
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<BasicStat title="Final Kills: " value={formatNumber(stats.final_kills_bedwars)} />
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<BasicStat title="Final Deaths: " value={formatNumber(stats.final_deaths_bedwars)} />
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<BasicStat title="Final Kill/Death Ratio: " value={fkd} />
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</div>
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<div className="flex-1">
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<BasicStat title="Winstreak: " value={stats.winstreak ?? "?"} />
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<BasicStat title="Wins: " value={formatNumber(stats.wins_bedwars)} />
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<BasicStat title="Losses: " value={formatNumber(stats.losses_bedwars)} />
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<BasicStat title="Win/Loss Ratio: " value={wl} />
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<p>
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<br />
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</p>
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<BasicStat title="Beds Broken: " value={stats.beds_broken_bedwars} />
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<BasicStat title="Beds Lost: " value={stats.beds_lost_bedwars} />
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<BasicStat title="Beds Broken/Lost: " value={bbl} />
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<p>
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<br />
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</p>
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<BasicStat title="Total Challenges Completed: " value={stats.total_challenges_completed} />
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</div>
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<div className="flex-1">
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<Stat title={"Slumber Tickets: "}>
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<span className="text-mc-aqua">
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{stats.slumber?.tickets === undefined ? "None" : formatNumber(stats.slumber.tickets)}
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</span>
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<span className="text-muted-foreground">
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{`/${formatNumber(getWalletMax(stats.slumber?.bag_type))}`}
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</span>
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</Stat>
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<BasicStat
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title="Lifetime Slumber Tickets: "
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value={formatNumber(stats.slumber?.total_tickets_earned ?? 0)}
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className="text-mc-aqua"
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/>
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<BasicStat title="Doors Unlocked: " value={getLatestRoom(stats.slumber?.room) ?? "None"} />
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<BasicStat title="XP Doublers: " value={formatNumber(stats.slumber?.doublers ?? 0)} className="text-mc-dark-aqua" />
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<p>
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<br />
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</p>
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<BasicStat title="Iron Collected: " value={formatNumber(stats.iron_resources_collected_bedwars)} />
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<BasicStat title="Gold Collected: " value={formatNumber(stats.gold_resources_collected_bedwars)} />
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<BasicStat title="Diamonds Collected: " value={formatNumber(stats.diamond_resources_collected_bedwars)} />
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<BasicStat title="Emeralds Collected: " value={formatNumber(stats.emerald_resources_collected_bedwars)} />
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<BasicStat title="Total Shop Purchases: " value={formatNumber(stats._items_purchased_bedwars)} />
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</div>
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</div>
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)
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}
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