refactror
This commit is contained in:
@@ -1,9 +1,9 @@
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import { Card, CardContent } from "@/components/ui/card"
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import { Separator } from "@/components/ui/separator"
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import { getColor } from "@/data/colors"
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import { getColor } from "@/lib/colors"
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import { formatDate, formatNumber } from "@/lib/formatters"
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import { getGuildMember, getGuildRankTag, getMemberGEXP, getMemberWeeklyGEXP } from "@/lib/hypixel/guild"
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import { getCoinMultiplier, getTotalChallenges, getTotalCoins, getTotalQuests, rewardClaimed } from "@/lib/hypixel/stats"
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import { getCoinMultiplier, getTotalChallenges, getTotalCoins, getTotalQuests, rewardClaimed } from "@/lib/hypixel/general/stats"
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import { getGuildMember, getGuildRankTag, getMemberGEXP, getMemberWeeklyGEXP } from "@/lib/hypixel/guild/guild"
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import { Guild } from "@/lib/schema/guild"
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import { Player } from "@/lib/schema/player"
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import Link from "next/link"
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@@ -3,7 +3,7 @@
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import { Card, CardContent } from "@/components/ui/card"
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import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible"
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import { Separator } from "@/components/ui/separator"
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import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwarsLevel"
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import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level"
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import { getProgress } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { ChevronDown, ChevronUp } from "lucide-react"
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@@ -1,6 +1,5 @@
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import { getBedwarsStar, getPrestigeName, getTextColor } from "@/lib/hypixel/bedwars"
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import { getBWLevelForExp } from "@/lib/hypixel/bedwarsLevel"
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import { bedwarsLevelColors } from "@/lib/hypixelFormatters"
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import { bedwarsLevelColors, getBedwarsStar, getPrestigeName, getTextColor } from "@/lib/hypixel/bedwars/bedwars"
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import { getBWLevelForExp } from "@/lib/hypixel/bedwars/level"
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import { cn } from "@/lib/utils"
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import GenericProgress from "../../_components/GenericProgress"
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import Multicolored from "../../_components/Multicolored"
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@@ -1,5 +1,5 @@
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import { formatNumber } from "@/lib/formatters"
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import { getLatestRoom, getWalletMax } from "@/lib/hypixel/bedwars"
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import { getLatestRoom, getWalletMax } from "@/lib/hypixel/bedwars/bedwars"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat, Stat } from "../../_components/Stats"
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import { BedWarsPrestige } from "./components"
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@@ -1,7 +1,6 @@
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import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
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import { formatNumber } from "@/lib/formatters"
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import { concatBedwarsStats } from "@/lib/funcs"
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import { _BedwarsStats, getBedwarsModeStats, getBestMode } from "@/lib/hypixel/bedwars"
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import { _BedwarsStats, concatBedwarsStats, getBedwarsModeStats, getBestMode } from "@/lib/hypixel/bedwars/bedwars"
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import { NonNullStats } from "@/lib/schema/player"
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import { cn } from "@/lib/utils"
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@@ -1,6 +1,6 @@
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import { formatNumber } from "@/lib/formatters"
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import { getHeadsColor, getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars"
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import { getSkywarsLevel } from "@/lib/hypixel/skyWarsLevel"
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import { getSkywarsLevel } from "@/lib/hypixel/skywars/level"
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import { getHeadsColor, getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars/skywars"
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import { cn } from "@/lib/utils"
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import GenericProgress from "../../_components/GenericProgress"
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@@ -5,7 +5,7 @@ import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/component
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import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { getProgress } from "@/lib/hypixel/general"
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import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skyWarsLevel"
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import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skywars/level"
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import { NonNullStats } from "@/lib/schema/player"
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import { ChevronDown, ChevronUp } from "lucide-react"
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import { useEffect, useRef, useState } from "react"
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@@ -1,7 +1,6 @@
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import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
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import { formatNumber } from "@/lib/formatters"
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import { concatSkywarsStats } from "@/lib/funcs"
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import { _SkywarsStats, getBestMode, getSkywarsModeStats } from "@/lib/hypixel/skywars"
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import { _SkywarsStats, concatSkywarsStats, getBestMode, getSkywarsModeStats } from "@/lib/hypixel/skywars/skywars"
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import { NonNullStats } from "@/lib/schema/player"
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import { cn } from "@/lib/utils"
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@@ -1,4 +1,4 @@
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import { getColor } from "@/data/colors"
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import { getColor } from "@/lib/colors"
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import { Player } from "@/lib/schema/player"
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type NewPackageRank = Player["player"]["newPackageRank"]
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@@ -1,7 +1,7 @@
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"use client"
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import { Input } from "@/components/ui/input"
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import { validatePlayer } from "@/lib/hypixel/validatePlayer"
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import { validatePlayer } from "@/lib/hypixel/actions"
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import { cn } from "@/lib/utils"
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import { Search } from "lucide-react"
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import { useRouter } from "next/navigation"
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@@ -41,7 +41,7 @@ export function SearchBar({ navbar }: { navbar?: boolean }) {
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<div className={cn("w-full max-w-4xl px-4", !navbar && "mt-8")}>
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<form onSubmit={handleSearch}>
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<div className="relative">
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<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 text-muted-foreground h-4 w-4" />
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<Search className="absolute left-3 top-1/2 w-4 h-4 transform -translate-y-1/2 text-muted-foreground" />
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<Input
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type="text"
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placeholder={!navbar ? "Search for a player..." : ""}
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@@ -1,78 +0,0 @@
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import { BedwarsModeStats } from "./hypixel/bedwars"
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import { devide } from "./hypixel/general"
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import { SkywarsModeStats } from "./hypixel/skywars"
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export function concatSkywarsStats(...stats: SkywarsModeStats[]) {
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const summed = concatStatsArray<SkywarsModeStats>(["kills", "deaths", "wins", "losses"], ...stats)
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const ret = {
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...summed,
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kd: devide(summed.kills, summed.deaths),
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wl: devide(summed.wins, summed.losses)
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}
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return [
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ret.kills,
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ret.deaths,
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ret.kd,
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ret.wins,
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ret.losses,
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ret.wl
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]
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}
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export function concatBedwarsStats(...stats: BedwarsModeStats[]) {
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if (stats.length === 0) return []
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const summed = concatStatsArray<BedwarsModeStats>([
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"kills_bedwars",
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"deaths_bedwars",
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"final_kills_bedwars",
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"final_deaths_bedwars",
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"wins_bedwars",
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"losses_bedwars",
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"beds_broken_bedwars",
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"beds_lost_bedwars"
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], ...stats)
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let winstreak = -1
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for (const s of stats) {
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if (s.winstreak !== -1) winstreak = Math.max(winstreak, s.winstreak)
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}
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const ret = {
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...summed,
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winstreak: winstreak < 0 ? "?" : winstreak,
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kd: devide(summed.kills_bedwars, summed.deaths_bedwars),
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fkd: devide(summed.final_kills_bedwars, summed.final_deaths_bedwars),
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wl: devide(summed.wins_bedwars, summed.losses_bedwars),
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bbl: devide(summed.beds_broken_bedwars, summed.beds_lost_bedwars)
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}
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return [
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ret.kills_bedwars,
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ret.deaths_bedwars,
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ret.kd,
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ret.final_kills_bedwars,
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ret.final_deaths_bedwars,
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ret.fkd,
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ret.wins_bedwars,
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ret.losses_bedwars,
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ret.wl,
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ret.winstreak,
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ret.beds_broken_bedwars,
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ret.beds_lost_bedwars,
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ret.bbl
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]
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}
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function concatStatsArray<T extends Record<string, number>>(keys: (keyof T)[], ...stats: T[]) {
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const base: Record<string, number> = {}
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for (const k of keys) base[k as string] = 0
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for (const s of stats) {
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for (const k of keys) {
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base[k as string] += s[k] ?? 0
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}
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}
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return base as T
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}
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@@ -1,6 +1,6 @@
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import { PRESTIGE_ICONS, PRESTIGES, SLUMBER_ROOMS, SLUMBER_WALLETS } from "@/data/hypixel/bedwars"
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import { floorLevel } from "./formatters"
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import { devide } from "./general"
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import { getColorFromCode } from "@/lib/colors"
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import { concatStatsArray, devide, floorLevel } from "../general"
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export function getBedwarsStar(level: number) {
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if (level < 1100) {
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@@ -18,6 +18,51 @@ export function getBedwarsStar(level: number) {
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return PRESTIGE_ICONS[3].symbol
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}
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export function concatBedwarsStats(...stats: BedwarsModeStats[]) {
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if (stats.length === 0) return []
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const summed = concatStatsArray<BedwarsModeStats>([
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"kills_bedwars",
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"deaths_bedwars",
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"final_kills_bedwars",
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"final_deaths_bedwars",
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"wins_bedwars",
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"losses_bedwars",
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"beds_broken_bedwars",
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"beds_lost_bedwars"
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], ...stats)
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let winstreak = -1
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for (const s of stats) {
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if (s.winstreak !== -1) winstreak = Math.max(winstreak, s.winstreak)
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}
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const ret = {
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...summed,
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winstreak: winstreak < 0 ? "?" : winstreak,
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kd: devide(summed.kills_bedwars, summed.deaths_bedwars),
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fkd: devide(summed.final_kills_bedwars, summed.final_deaths_bedwars),
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wl: devide(summed.wins_bedwars, summed.losses_bedwars),
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bbl: devide(summed.beds_broken_bedwars, summed.beds_lost_bedwars)
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}
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return [
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ret.kills_bedwars,
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ret.deaths_bedwars,
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ret.kd,
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ret.final_kills_bedwars,
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ret.final_deaths_bedwars,
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ret.fkd,
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ret.wins_bedwars,
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ret.losses_bedwars,
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ret.wl,
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ret.winstreak,
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ret.beds_broken_bedwars,
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ret.beds_lost_bedwars,
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ret.bbl
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]
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}
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export function getTextColor(level: number) {
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const floored = floorLevel(level, 100)
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@@ -28,6 +73,26 @@ export function getTextColor(level: number) {
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return PRESTIGES.find(l => l.level === floored)!.color
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}
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export function bedwarsLevelColors(level: number) {
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if (level < 0) return getColorFromCode()
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const floored = floorLevel(level, 100)
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if (floored < 1000) {
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return getColorFromCode(PRESTIGES.find(v => v.level === floored)!.colormap)
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}
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if (floored > 5000) {
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return PRESTIGES[PRESTIGES.length - 1].colormap.split("").map(v => {
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return getColorFromCode(v)
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})
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}
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return PRESTIGES.find(v => v.level === floored)!.colormap.split("").map(v => {
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return getColorFromCode(v)
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})
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}
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export function getPrestigeName(level: number) {
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const floored = floorLevel(level, 100)
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@@ -1,9 +0,0 @@
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export function floorLevel(level: number, base: number) {
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const extra = level % base
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if (extra === 0) {
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return level;
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}
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return level - extra;
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}
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@@ -11,3 +11,24 @@ export function devide(num: number, num2: number) {
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return num / num2
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}
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export function floorLevel(level: number, base: number) {
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const extra = level % base
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if (extra === 0) {
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return level
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}
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return level - extra
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}
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export function concatStatsArray<T extends Record<string, number>>(keys: (keyof T)[], ...stats: T[]) {
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const base: Record<string, number> = {}
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for (const k of keys) base[k as string] = 0
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for (const s of stats) {
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for (const k of keys) {
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base[k as string] += s[k] ?? 0
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}
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}
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return base as T
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}
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@@ -1,4 +1,4 @@
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import { Guild } from "../schema/guild"
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import { Guild } from "@/lib/schema/guild"
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export function getGuildMember(guild: Guild["guild"], uuid: string) {
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return guild.members.find(m => m.uuid === uuid)
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@@ -1,6 +1,5 @@
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import { HEADS, ICONS, PRESTIGES } from "@/data/hypixel/skywars"
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import { floorLevel } from "./formatters"
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import { devide } from "./general"
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import { concatStatsArray, devide, floorLevel } from "../general"
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export function getHeadsColor(key: string) {
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const val = HEADS.find(v => v.id === key)?.color
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@@ -10,6 +9,25 @@ export function getHeadsColor(key: string) {
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return val
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}
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export function concatSkywarsStats(...stats: SkywarsModeStats[]) {
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const summed = concatStatsArray<SkywarsModeStats>(["kills", "deaths", "wins", "losses"], ...stats)
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const ret = {
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...summed,
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kd: devide(summed.kills, summed.deaths),
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wl: devide(summed.wins, summed.losses)
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}
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return [
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ret.kills,
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ret.deaths,
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ret.kd,
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ret.wins,
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ret.losses,
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ret.wl
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]
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}
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export function getTextColor(level: number) {
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const floored = floorLevel(level, 5)
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@@ -1,23 +0,0 @@
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import { getColorFromCode } from "@/data/colors"
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import { PRESTIGES } from "@/data/hypixel/bedwars"
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import { floorLevel } from "./hypixel/formatters"
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export function bedwarsLevelColors(level: number) {
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if (level < 0) return getColorFromCode()
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const floored = floorLevel(level, 100)
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if (floored < 1000) {
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return getColorFromCode(PRESTIGES.find(v => v.level === floored)!.colormap)
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}
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if (floored > 5000) {
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return PRESTIGES[PRESTIGES.length - 1].colormap.split("").map(v => {
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return getColorFromCode(v)
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})
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}
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return PRESTIGES.find(v => v.level === floored)!.colormap.split("").map(v => {
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return getColorFromCode(v)
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})
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}
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Reference in New Issue
Block a user