Files
hypixel-stats/src/app/(stats)/player/[ign]/_stats/skywars/components.tsx
2025-08-30 14:03:12 +02:00

225 lines
7.4 KiB
TypeScript

import { formatNumber } from "@/lib/formatters"
import { getSkywarsLevel } from "@/lib/hypixel/skywars/level"
import { getHeadsColor, getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars/skywars"
import { cn } from "@/lib/utils"
import GenericProgress from "../../_components/GenericProgress"
type SkywarsHeadsProps = {
heads: number
heads_special: {
eww: number
yucky: number
meh: number
decent: number
salty: number
tasty: number
succulent: number
sweet: number
divine: number
heavenly: number
}
}
export function SkywarsHeads({
heads,
heads_special
}: SkywarsHeadsProps) {
const total_special = Object.values(heads_special).reduce((a, b) => a + b)
const percentages = {
heavenly: heads_special.heavenly / heads,
divine: heads_special.divine / heads,
sweet: heads_special.sweet / heads,
succulent: heads_special.succulent / heads,
tasty: heads_special.tasty / heads,
salty: heads_special.salty / heads,
decent: heads_special.decent / heads,
meh: heads_special.meh / heads,
yucky: heads_special.yucky / heads,
eww: heads_special.eww / heads,
rest: (heads - total_special) / heads
}
const headsArray = Object.entries(percentages)
return (
<div>
<p>
<span className="font-bold">{"Total Heads Gathered: "}</span>
<span className="text-mc-gray">{formatNumber(heads)}</span>
</p>
{total_special > 0 && (
<div className="flex mt-2">
{headsArray.map(([key, val], index) => {
const color = getHeadsColor(key)
return (
<div
key={key}
className={cn(
"h-5",
color === null ? "bg-background" : `bg-mc-${color}`,
index === 0 ? "rounded-l-md" : undefined,
index === headsArray.length - 1 ? "rounded-r-md" : undefined
)}
style={{
width: `${val * 100}%`
}}
>
</div>
)
})}
</div>
)}
</div>
)
}
export function AngelOfDeath(
{ shards, lifetime_shards, opals, lifetime_opals }: { shards: number, lifetime_shards: number, opals: number, lifetime_opals: number }
) {
return (
<div className="grid grid-cols-2 grid-rows-2">
<p>
<span className="font-bold">{"Shards: "}</span>
<span className="text-mc-aqua">{shards}</span>
</p>
<p>
<span className="font-bold">{"Opals: "}</span>
<span className="text-mc-blue">{opals}</span>
</p>
<p>
<span className="font-bold">{"Lifetime Shards: "}</span>
<span className="text-mc-aqua">{formatNumber(lifetime_shards)}</span>
</p>
<p>
<span className="font-bold">{"Lifetime Opals: "}</span>
<span className="text-mc-blue">{lifetime_opals}</span>
</p>
</div>
)
}
export function ShardProgress({ percent }: { percent: number }) {
return (
<div>
<h1 className="font-bold">Shard Progress</h1>
<div className="flex">
<GenericProgress percent={percent} className="bg-mc-aqua" />
</div>
</div>
)
}
export function SkywarsLevel({ xp, icon }: { xp: number, icon: string | undefined }) {
const level = getSkywarsLevel(xp)
const colors = getTextColor(Math.floor(level))
const swIcon = getSkyWarsIcon(icon)
const val = `${Math.floor(level)}${swIcon}`
if (level > 150) {
return (
<p className="font-bold">
<span className={`text-mc-${colors.brackets}`}>[</span>
<span
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
WebkitBackgroundClip: "text",
color: "transparent"
}}
>
{`${val}`}
</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
</p>
)
}
if (level === 50) {
<p>
<span className={`text-mc-${colors.brackets}`}>[</span>
<span
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
WebkitBackgroundClip: "text",
color: "transparent"
}}
>
{`${val}`}
</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
</p>
}
return (
<p>
<span className={`text-mc-${colors.brackets}`}>[</span>
<span className={`text-mc-${colors.text}`}>{val}</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
</p>
)
}
export function SkywarsProgress({ level, percent }: { level: number, percent: number }) {
return (
<div className="flex items-center mb-10">
<LevelNumber level={level} className="mr-2" />
<Progress level={level} percent={percent} />
<LevelNumber level={level + 1} className="ml-2" />
</div>
)
}
function LevelNumber({ level, className }: { level: number, className?: string }) {
if (level > 150 || level === 50) {
return (
<div
className={cn(level > 150 ? "font-bold" : undefined, className)}
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
WebkitBackgroundClip: "text",
color: "transparent"
}}
>
{level}
</div>
)
}
return <div className={cn(`text-mc-${getTextColor(level).text}`, className)}>{level}</div>
}
function Progress({ level, percent }: { level: number, percent: number }) {
if (level > 150 || level === 50) {
return <GenericProgress percent={percent} rainbow={true} />
}
return <GenericProgress percent={percent} className={`bg-mc-${getTextColor(level).text}`} />
}
export function SkywarsPrestige({ level, icon }: { level: number, icon?: string }) {
const swIcon = getSkyWarsIcon(icon)
const pres = getPrestigeName(level)
const val = `${pres} ${swIcon}`
if (level > 150 || level === 50) {
return (
<span
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
WebkitBackgroundClip: "text",
color: "transparent"
}}
className={level > 150 ? "font-bold" : undefined}
>
{val}
</span>
)
}
return (
<span className={`text-mc-${getTextColor(level).text}`}>
{val}
</span>
)
}