refactror

This commit is contained in:
2025-08-30 14:03:12 +02:00
parent cf655833b2
commit 8ceb9c7105
23 changed files with 124 additions and 133 deletions

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@@ -1,9 +1,9 @@
import { Card, CardContent } from "@/components/ui/card" import { Card, CardContent } from "@/components/ui/card"
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { getColor } from "@/data/colors" import { getColor } from "@/lib/colors"
import { formatDate, formatNumber } from "@/lib/formatters" import { formatDate, formatNumber } from "@/lib/formatters"
import { getGuildMember, getGuildRankTag, getMemberGEXP, getMemberWeeklyGEXP } from "@/lib/hypixel/guild" import { getCoinMultiplier, getTotalChallenges, getTotalCoins, getTotalQuests, rewardClaimed } from "@/lib/hypixel/general/stats"
import { getCoinMultiplier, getTotalChallenges, getTotalCoins, getTotalQuests, rewardClaimed } from "@/lib/hypixel/stats" import { getGuildMember, getGuildRankTag, getMemberGEXP, getMemberWeeklyGEXP } from "@/lib/hypixel/guild/guild"
import { Guild } from "@/lib/schema/guild" import { Guild } from "@/lib/schema/guild"
import { Player } from "@/lib/schema/player" import { Player } from "@/lib/schema/player"
import Link from "next/link" import Link from "next/link"

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@@ -3,7 +3,7 @@
import { Card, CardContent } from "@/components/ui/card" import { Card, CardContent } from "@/components/ui/card"
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible" import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible"
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwarsLevel" import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level"
import { getProgress } from "@/lib/hypixel/general" import { getProgress } from "@/lib/hypixel/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { ChevronDown, ChevronUp } from "lucide-react" import { ChevronDown, ChevronUp } from "lucide-react"

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@@ -1,6 +1,5 @@
import { getBedwarsStar, getPrestigeName, getTextColor } from "@/lib/hypixel/bedwars" import { bedwarsLevelColors, getBedwarsStar, getPrestigeName, getTextColor } from "@/lib/hypixel/bedwars/bedwars"
import { getBWLevelForExp } from "@/lib/hypixel/bedwarsLevel" import { getBWLevelForExp } from "@/lib/hypixel/bedwars/level"
import { bedwarsLevelColors } from "@/lib/hypixelFormatters"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"
import GenericProgress from "../../_components/GenericProgress" import GenericProgress from "../../_components/GenericProgress"
import Multicolored from "../../_components/Multicolored" import Multicolored from "../../_components/Multicolored"

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@@ -1,5 +1,5 @@
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getLatestRoom, getWalletMax } from "@/lib/hypixel/bedwars" import { getLatestRoom, getWalletMax } from "@/lib/hypixel/bedwars/bedwars"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { BasicStat, Stat } from "../../_components/Stats" import { BasicStat, Stat } from "../../_components/Stats"
import { BedWarsPrestige } from "./components" import { BedWarsPrestige } from "./components"

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@@ -1,7 +1,6 @@
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table" import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { concatBedwarsStats } from "@/lib/funcs" import { _BedwarsStats, concatBedwarsStats, getBedwarsModeStats, getBestMode } from "@/lib/hypixel/bedwars/bedwars"
import { _BedwarsStats, getBedwarsModeStats, getBestMode } from "@/lib/hypixel/bedwars"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"

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@@ -1,6 +1,6 @@
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getHeadsColor, getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars" import { getSkywarsLevel } from "@/lib/hypixel/skywars/level"
import { getSkywarsLevel } from "@/lib/hypixel/skyWarsLevel" import { getHeadsColor, getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars/skywars"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"
import GenericProgress from "../../_components/GenericProgress" import GenericProgress from "../../_components/GenericProgress"

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@@ -5,7 +5,7 @@ import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/component
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getProgress } from "@/lib/hypixel/general" import { getProgress } from "@/lib/hypixel/general"
import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skyWarsLevel" import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skywars/level"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { ChevronDown, ChevronUp } from "lucide-react" import { ChevronDown, ChevronUp } from "lucide-react"
import { useEffect, useRef, useState } from "react" import { useEffect, useRef, useState } from "react"

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@@ -1,7 +1,6 @@
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table" import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { concatSkywarsStats } from "@/lib/funcs" import { _SkywarsStats, concatSkywarsStats, getBestMode, getSkywarsModeStats } from "@/lib/hypixel/skywars/skywars"
import { _SkywarsStats, getBestMode, getSkywarsModeStats } from "@/lib/hypixel/skywars"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"

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@@ -1,4 +1,4 @@
import { getColor } from "@/data/colors" import { getColor } from "@/lib/colors"
import { Player } from "@/lib/schema/player" import { Player } from "@/lib/schema/player"
type NewPackageRank = Player["player"]["newPackageRank"] type NewPackageRank = Player["player"]["newPackageRank"]

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@@ -1,7 +1,7 @@
"use client" "use client"
import { Input } from "@/components/ui/input" import { Input } from "@/components/ui/input"
import { validatePlayer } from "@/lib/hypixel/validatePlayer" import { validatePlayer } from "@/lib/hypixel/actions"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"
import { Search } from "lucide-react" import { Search } from "lucide-react"
import { useRouter } from "next/navigation" import { useRouter } from "next/navigation"
@@ -41,7 +41,7 @@ export function SearchBar({ navbar }: { navbar?: boolean }) {
<div className={cn("w-full max-w-4xl px-4", !navbar && "mt-8")}> <div className={cn("w-full max-w-4xl px-4", !navbar && "mt-8")}>
<form onSubmit={handleSearch}> <form onSubmit={handleSearch}>
<div className="relative"> <div className="relative">
<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 text-muted-foreground h-4 w-4" /> <Search className="absolute left-3 top-1/2 w-4 h-4 transform -translate-y-1/2 text-muted-foreground" />
<Input <Input
type="text" type="text"
placeholder={!navbar ? "Search for a player..." : ""} placeholder={!navbar ? "Search for a player..." : ""}

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@@ -1,78 +0,0 @@
import { BedwarsModeStats } from "./hypixel/bedwars"
import { devide } from "./hypixel/general"
import { SkywarsModeStats } from "./hypixel/skywars"
export function concatSkywarsStats(...stats: SkywarsModeStats[]) {
const summed = concatStatsArray<SkywarsModeStats>(["kills", "deaths", "wins", "losses"], ...stats)
const ret = {
...summed,
kd: devide(summed.kills, summed.deaths),
wl: devide(summed.wins, summed.losses)
}
return [
ret.kills,
ret.deaths,
ret.kd,
ret.wins,
ret.losses,
ret.wl
]
}
export function concatBedwarsStats(...stats: BedwarsModeStats[]) {
if (stats.length === 0) return []
const summed = concatStatsArray<BedwarsModeStats>([
"kills_bedwars",
"deaths_bedwars",
"final_kills_bedwars",
"final_deaths_bedwars",
"wins_bedwars",
"losses_bedwars",
"beds_broken_bedwars",
"beds_lost_bedwars"
], ...stats)
let winstreak = -1
for (const s of stats) {
if (s.winstreak !== -1) winstreak = Math.max(winstreak, s.winstreak)
}
const ret = {
...summed,
winstreak: winstreak < 0 ? "?" : winstreak,
kd: devide(summed.kills_bedwars, summed.deaths_bedwars),
fkd: devide(summed.final_kills_bedwars, summed.final_deaths_bedwars),
wl: devide(summed.wins_bedwars, summed.losses_bedwars),
bbl: devide(summed.beds_broken_bedwars, summed.beds_lost_bedwars)
}
return [
ret.kills_bedwars,
ret.deaths_bedwars,
ret.kd,
ret.final_kills_bedwars,
ret.final_deaths_bedwars,
ret.fkd,
ret.wins_bedwars,
ret.losses_bedwars,
ret.wl,
ret.winstreak,
ret.beds_broken_bedwars,
ret.beds_lost_bedwars,
ret.bbl
]
}
function concatStatsArray<T extends Record<string, number>>(keys: (keyof T)[], ...stats: T[]) {
const base: Record<string, number> = {}
for (const k of keys) base[k as string] = 0
for (const s of stats) {
for (const k of keys) {
base[k as string] += s[k] ?? 0
}
}
return base as T
}

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@@ -1,6 +1,6 @@
import { PRESTIGE_ICONS, PRESTIGES, SLUMBER_ROOMS, SLUMBER_WALLETS } from "@/data/hypixel/bedwars" import { PRESTIGE_ICONS, PRESTIGES, SLUMBER_ROOMS, SLUMBER_WALLETS } from "@/data/hypixel/bedwars"
import { floorLevel } from "./formatters" import { getColorFromCode } from "@/lib/colors"
import { devide } from "./general" import { concatStatsArray, devide, floorLevel } from "../general"
export function getBedwarsStar(level: number) { export function getBedwarsStar(level: number) {
if (level < 1100) { if (level < 1100) {
@@ -18,6 +18,51 @@ export function getBedwarsStar(level: number) {
return PRESTIGE_ICONS[3].symbol return PRESTIGE_ICONS[3].symbol
} }
export function concatBedwarsStats(...stats: BedwarsModeStats[]) {
if (stats.length === 0) return []
const summed = concatStatsArray<BedwarsModeStats>([
"kills_bedwars",
"deaths_bedwars",
"final_kills_bedwars",
"final_deaths_bedwars",
"wins_bedwars",
"losses_bedwars",
"beds_broken_bedwars",
"beds_lost_bedwars"
], ...stats)
let winstreak = -1
for (const s of stats) {
if (s.winstreak !== -1) winstreak = Math.max(winstreak, s.winstreak)
}
const ret = {
...summed,
winstreak: winstreak < 0 ? "?" : winstreak,
kd: devide(summed.kills_bedwars, summed.deaths_bedwars),
fkd: devide(summed.final_kills_bedwars, summed.final_deaths_bedwars),
wl: devide(summed.wins_bedwars, summed.losses_bedwars),
bbl: devide(summed.beds_broken_bedwars, summed.beds_lost_bedwars)
}
return [
ret.kills_bedwars,
ret.deaths_bedwars,
ret.kd,
ret.final_kills_bedwars,
ret.final_deaths_bedwars,
ret.fkd,
ret.wins_bedwars,
ret.losses_bedwars,
ret.wl,
ret.winstreak,
ret.beds_broken_bedwars,
ret.beds_lost_bedwars,
ret.bbl
]
}
export function getTextColor(level: number) { export function getTextColor(level: number) {
const floored = floorLevel(level, 100) const floored = floorLevel(level, 100)
@@ -28,6 +73,26 @@ export function getTextColor(level: number) {
return PRESTIGES.find(l => l.level === floored)!.color return PRESTIGES.find(l => l.level === floored)!.color
} }
export function bedwarsLevelColors(level: number) {
if (level < 0) return getColorFromCode()
const floored = floorLevel(level, 100)
if (floored < 1000) {
return getColorFromCode(PRESTIGES.find(v => v.level === floored)!.colormap)
}
if (floored > 5000) {
return PRESTIGES[PRESTIGES.length - 1].colormap.split("").map(v => {
return getColorFromCode(v)
})
}
return PRESTIGES.find(v => v.level === floored)!.colormap.split("").map(v => {
return getColorFromCode(v)
})
}
export function getPrestigeName(level: number) { export function getPrestigeName(level: number) {
const floored = floorLevel(level, 100) const floored = floorLevel(level, 100)

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@@ -1,9 +0,0 @@
export function floorLevel(level: number, base: number) {
const extra = level % base
if (extra === 0) {
return level;
}
return level - extra;
}

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@@ -11,3 +11,24 @@ export function devide(num: number, num2: number) {
return num / num2 return num / num2
} }
export function floorLevel(level: number, base: number) {
const extra = level % base
if (extra === 0) {
return level
}
return level - extra
}
export function concatStatsArray<T extends Record<string, number>>(keys: (keyof T)[], ...stats: T[]) {
const base: Record<string, number> = {}
for (const k of keys) base[k as string] = 0
for (const s of stats) {
for (const k of keys) {
base[k as string] += s[k] ?? 0
}
}
return base as T
}

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@@ -1,4 +1,4 @@
import { Guild } from "../schema/guild" import { Guild } from "@/lib/schema/guild"
export function getGuildMember(guild: Guild["guild"], uuid: string) { export function getGuildMember(guild: Guild["guild"], uuid: string) {
return guild.members.find(m => m.uuid === uuid) return guild.members.find(m => m.uuid === uuid)

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@@ -1,6 +1,5 @@
import { HEADS, ICONS, PRESTIGES } from "@/data/hypixel/skywars" import { HEADS, ICONS, PRESTIGES } from "@/data/hypixel/skywars"
import { floorLevel } from "./formatters" import { concatStatsArray, devide, floorLevel } from "../general"
import { devide } from "./general"
export function getHeadsColor(key: string) { export function getHeadsColor(key: string) {
const val = HEADS.find(v => v.id === key)?.color const val = HEADS.find(v => v.id === key)?.color
@@ -10,6 +9,25 @@ export function getHeadsColor(key: string) {
return val return val
} }
export function concatSkywarsStats(...stats: SkywarsModeStats[]) {
const summed = concatStatsArray<SkywarsModeStats>(["kills", "deaths", "wins", "losses"], ...stats)
const ret = {
...summed,
kd: devide(summed.kills, summed.deaths),
wl: devide(summed.wins, summed.losses)
}
return [
ret.kills,
ret.deaths,
ret.kd,
ret.wins,
ret.losses,
ret.wl
]
}
export function getTextColor(level: number) { export function getTextColor(level: number) {
const floored = floorLevel(level, 5) const floored = floorLevel(level, 5)

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@@ -1,23 +0,0 @@
import { getColorFromCode } from "@/data/colors"
import { PRESTIGES } from "@/data/hypixel/bedwars"
import { floorLevel } from "./hypixel/formatters"
export function bedwarsLevelColors(level: number) {
if (level < 0) return getColorFromCode()
const floored = floorLevel(level, 100)
if (floored < 1000) {
return getColorFromCode(PRESTIGES.find(v => v.level === floored)!.colormap)
}
if (floored > 5000) {
return PRESTIGES[PRESTIGES.length - 1].colormap.split("").map(v => {
return getColorFromCode(v)
})
}
return PRESTIGES.find(v => v.level === floored)!.colormap.split("").map(v => {
return getColorFromCode(v)
})
}