Files
hypixel-stats/src/app/(stats)/player/[ign]/_stats/bedwars/bedwars.tsx
2025-09-01 14:22:29 +02:00

78 lines
3.8 KiB
TypeScript

import { AccordionContent, AccordionItem, AccordionTrigger } from "@/components/ui/accordion"
import { Card, CardContent } from "@/components/ui/card"
import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters"
import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level"
import { getProgress } from "@/lib/hypixel/general"
import { NonNullStats } from "@/lib/schema/player"
import CollapsedStats from "../../_components/CollapsedStats"
import { BedwarsLevel, BedwarsProgress } from "./components"
import BedwarsGeneralStats from "./stats"
import BedwarsStatTable from "./table"
export default function BedwarsStats({ stats }: { stats: NonNullStats["Bedwars"] }) {
if (!stats) return null
const kd = formatNumber(stats.kills_bedwars / stats.deaths_bedwars)
const fkd = formatNumber(stats.final_kills_bedwars / stats.final_deaths_bedwars)
const wl = formatNumber(stats.wins_bedwars / stats.losses_bedwars)
const bbl = formatNumber(stats.beds_broken_bedwars / stats.beds_lost_bedwars)
const level = getBWLevelForExp(stats.Experience)
const current = getTotalExpForLevel(level)
const next = getTotalExpForLevel(level + 1)
const percent = getProgress(current, stats.Experience, next)
const xpProgress = stats.Experience - current
const ceilingXp = next - current
return (
<AccordionItem value="bedwars">
<Card className="py-0">
<CardContent>
<AccordionTrigger className="items-center hover:no-underline hover:cursor-pointer">
<h1 className="text-xl font-bold">BedWars</h1>
<div className="flex gap-4">
<CollapsedStats
stats={[
{
title: <p>Level</p>,
stat: <BedwarsLevel xp={stats.Experience} />
},
{
title: <p>WS</p>,
stat: <p className="text-muted-foreground">{stats.winstreak ?? "?"}</p>
},
{
title: <p>KD</p>,
stat: <p className="text-muted-foreground">{kd}</p>
},
{
title: <p>FKD</p>,
stat: <p className="text-muted-foreground">{fkd}</p>
},
{
title: <p>WL</p>,
stat: <p className="text-muted-foreground">{wl}</p>
},
{
title: <p>BBL</p>,
stat: <p className="text-muted-foreground">{bbl}</p>
}
]}
/>
</div>
</AccordionTrigger>
<AccordionContent>
<Separator className="my-4" />
<BedwarsProgress level={level} percent={percent} currentXp={xpProgress} ceilingXp={ceilingXp} />
<BedwarsGeneralStats statsChecked={stats} level={level} percent={percent} bbl={bbl} kd={kd} fkd={fkd} wl={wl} />
<Separator className="my-4" />
<BedwarsStatTable stats={stats} />
</AccordionContent>
</CardContent>
</Card>
</AccordionItem>
)
}