Files
hypixel-stats/src/app/(stats)/player/[ign]/_client.tsx
2025-09-21 19:02:54 +02:00

194 lines
7.0 KiB
TypeScript

"use client"
import { Accordion } from "@/components/ui/accordion"
import { COOKIE_VALUES } from "@/data/general"
import { Player } from "@/lib/schema/player"
import { closestCenter, DndContext, DragEndEvent, KeyboardSensor, PointerSensor, useSensor, useSensors } from "@dnd-kit/core"
import { arrayMove, SortableContext, sortableKeyboardCoordinates, verticalListSortingStrategy } from "@dnd-kit/sortable"
import { useSortable } from "@dnd-kit/sortable"
import { CSS } from "@dnd-kit/utilities"
import Cookies from "js-cookie"
import { GripVertical } from "lucide-react"
import { usePathname } from "next/navigation"
import { useEffect, useRef, useState } from "react"
import ArcadeStats from "./_stats/arcade/arcade"
import BedwarsStats from "./_stats/bedwars/bedwars"
import BlitzStats from "./_stats/blitz/blitz"
import BuildBattleStats from "./_stats/build-battle/build-battle"
import ClassicStats from "./_stats/classic/classic"
import CopsAndCrimsStats from "./_stats/copsandcrims/copsandcrims"
import DuelsStats from "./_stats/duels/duels"
import MegaWallsStats from "./_stats/megawalls/megawalls"
import MurderMysteryStats from "./_stats/murder-mystery/murder-mystery"
import PitStats from "./_stats/pit/pit"
import SkyWarsStats from "./_stats/skywars/skywars"
import SmashHerosStats from "./_stats/smashheros/smashheros"
import SpeedUHCStats from "./_stats/speeduhc/speeduhc"
import TNTGamesStats from "./_stats/tnt-games/tnt-games"
import UHCStats from "./_stats/uhc/uhc"
import WarlordsStats from "./_stats/warlords/warlords"
import WoolGamesStats from "./_stats/woolgames/woolgames"
export function PlayerPageLoadText() {
const path = usePathname()
return <p>{`Loading stats for ${path.split("/").at(-1)}`}</p>
}
interface SortableStatItemProps {
id: string
children: React.ReactNode
}
function SortableStatItem({ id, children }: SortableStatItemProps) {
const {
attributes,
listeners,
setNodeRef,
transform,
transition,
isDragging
} = useSortable({ id })
const style = {
transform: CSS.Transform.toString(transform),
transition,
opacity: isDragging ? 0.5 : 1
}
return (
<div ref={setNodeRef} style={style} className="relative group">
<div
{...attributes}
{...listeners}
className="absolute -left-6 top-1/2 z-10 p-1 opacity-0 transition-opacity -translate-y-1/2 group-hover:opacity-50 hover:opacity-100 cursor-grab active:cursor-grabbing"
>
<GripVertical className="size-4 text-muted-foreground" />
</div>
{children}
</div>
)
}
export function PlayerStats(
{ stats, achievements, layout }: {
stats: NonNullable<Player["player"]["stats"]>
achievements: Player["player"]["achievements"]
layout: string[] | undefined
}
) {
const statsComponents = {
"bedwars": <BedwarsStats stats={stats.Bedwars} />,
"skywars": (
<SkyWarsStats
stats={stats.SkyWars}
achievements_skywars_opal_obsession={achievements?.["skywars_opal_obsession"] ?? 0}
/>
),
"duels": <DuelsStats stats={stats.Duels} />,
"murder-mystery": <MurderMysteryStats stats={stats.MurderMystery} />,
"build-battle": <BuildBattleStats stats={stats.BuildBattle} />,
"uhc": <UHCStats stats={stats.UHC} />,
"pit": <PitStats stats={stats.Pit} />,
"tnt-games": <TNTGamesStats stats={stats.TNTGames} />,
"megawalls": <MegaWallsStats stats={stats.MegaWalls} />,
"copsandcrims": <CopsAndCrimsStats stats={stats.CopsAndCrims} />,
"woolgames": <WoolGamesStats stats={stats.WoolGames} />,
"blitz": <BlitzStats stats={stats.Blitz} />,
"arcade": <ArcadeStats stats={stats.Arcade} />,
"speeduhc": <SpeedUHCStats stats={stats.SpeedUHC} uhcCoins={stats.UHC?.coins} />,
"smashheros": <SmashHerosStats stats={stats.SmashHeros} />,
"warlords": <WarlordsStats stats={stats.Warlords} />,
"classic": (
<ClassicStats
stats={{
arena: stats.ArenaBrawl,
paintball: stats.Paintball
}}
/>
)
} as const
const defaultOrder = Object.keys(statsComponents)
const orderToUse = layout || defaultOrder
const [statsOrder, setStatsOrder] = useState<string[]>(layout || defaultOrder)
const [isClient, setIsClient] = useState(false)
const sensors = useSensors(
useSensor(PointerSensor),
useSensor(KeyboardSensor, {
coordinateGetter: sortableKeyboardCoordinates
})
)
const cookieOpts = useRef<Parameters<typeof Cookies.set>[2]>({
secure: process.env.NODE_ENV === "production",
sameSite: "lax",
expires: 365
})
function updateStatsOrder(arr: string[]) {
Cookies.set(COOKIE_VALUES.statsOrder, JSON.stringify(arr), cookieOpts.current)
}
function handleDragEnd(event: DragEndEvent) {
const { active, over } = event
if (over && active.id !== over.id) {
const oldIndex = statsOrder.indexOf(active.id as string)
const newIndex = statsOrder.indexOf(over.id as string)
const newOrder = arrayMove(statsOrder, oldIndex, newIndex)
setStatsOrder(newOrder)
updateStatsOrder(newOrder)
}
}
useEffect(() => {
setIsClient(true)
if (layout && layout.length > 0) {
setStatsOrder(layout)
}
const cookie = Cookies.get(COOKIE_VALUES.statsOrder)
if (cookie) {
Cookies.set(COOKIE_VALUES.statsOrder, cookie, cookieOpts.current)
}
}, [layout, cookieOpts])
if (!isClient) {
return (
<div className="mx-auto w-full lg:mx-0 lg:w-3/4 max-w-120 md:max-w-7/10">
<Accordion type="multiple" className="space-y-4">
{orderToUse.map((statKey) => (
<div key={statKey}>
{statsComponents[statKey as keyof typeof statsComponents]}
</div>
))}
</Accordion>
</div>
)
}
return (
<div className="mx-auto w-full lg:mx-0 lg:w-3/4 max-w-120 md:max-w-7/10">
<DndContext
sensors={sensors}
collisionDetection={closestCenter}
onDragEnd={handleDragEnd}
>
<SortableContext items={statsOrder} strategy={verticalListSortingStrategy}>
<Accordion type="multiple" className="space-y-4">
{statsOrder.map((statKey) => (
<SortableStatItem key={statKey} id={statKey}>
{statsComponents[statKey as keyof typeof statsComponents]}
</SortableStatItem>
))}
</Accordion>
</SortableContext>
</DndContext>
</div>
)
}