Files
hypixel-stats/src/app/(stats)/player/[ign]/_stats/skywars/skywars.tsx
2025-08-24 14:19:24 +02:00

98 lines
4.1 KiB
TypeScript

"use client"
import { Card, CardContent } from "@/components/ui/card"
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible"
import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters"
import { getProgress } from "@/lib/hypixel/general"
import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skyWarsLevel"
import { NonNullStats } from "@/lib/schema/player"
import { ChevronDown, ChevronUp } from "lucide-react"
import { useEffect, useRef, useState } from "react"
import CollapsedStats from "../../_components/CollapsedStats"
import { SkywarsLevel, SkywarsProgress } from "./components"
import SkyWarsGeneralStats from "./stats"
import SkywarsStatTable from "./table"
export default function SkyWarsStats({ stats }: { stats: NonNullStats["SkyWars"] }) {
const ref = useRef<HTMLDivElement>(null)
const [opened, setOpened] = useState(false)
useEffect(() => {
if (!ref.current) return
const observer = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
if (mutation.type === "attributes" && mutation.attributeName === "data-state") {
const dataState = ref.current?.getAttribute("data-state")
setOpened(dataState === "open")
}
})
})
observer.observe(ref.current, {
attributes: true,
attributeFilter: ["data-state"]
})
return () => observer.disconnect()
}, [])
if (!stats) return null
const level = getSkywarsLevel(stats.skywars_experience)
const kd = (stats.kills / stats.deaths).toFixed(2)
const wl = (stats.wins / stats.losses).toFixed(2)
const percent = getProgress(
getSkywarsXpForLevel(Math.floor(level)),
stats.skywars_experience,
getSkywarsXpForLevel(Math.floor(level) + 1)
)
return (
<Card>
<CardContent>
<Collapsible ref={ref}>
<div className="flex justify-between">
<h1 className="text-xl font-bold">SkyWars</h1>
<div className="flex gap-4">
<CollapsedStats
stats={[
{
title: <p>Level</p>,
stat: <SkywarsLevel xp={stats.skywars_experience} icon={stats.selected_prestige_icon} />
},
{
title: <p>KD</p>,
stat: <p className="text-muted-foreground">{kd}</p>
},
{
title: <p>Wins</p>,
stat: <p className="text-muted-foreground">{formatNumber(stats.wins)}</p>
},
{
title: <p>WL</p>,
stat: <p className="text-muted-foreground">{wl}</p>
}
]}
/>
</div>
<CollapsibleTrigger className="transition-all">
{opened === false ? <ChevronDown /> : <ChevronUp />}
</CollapsibleTrigger>
</div>
<CollapsibleContent>
<Separator className="my-4" />
<SkywarsProgress level={Math.floor(level)} percent={percent} />
<SkyWarsGeneralStats statsChecked={stats} level={level} />
<Separator className="my-4" />
<SkywarsStatTable stats={stats} />
<Separator className="my-4" />
</CollapsibleContent>
</Collapsible>
</CardContent>
</Card>
)
}