57 lines
2.8 KiB
TypeScript
57 lines
2.8 KiB
TypeScript
import { AccordionContent, AccordionItem, AccordionTrigger } from "@/components/ui/accordion"
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import { Card, CardContent } from "@/components/ui/card"
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import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { getScoreColor } from "@/lib/hypixel/copsandcrims/general"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import CollapsedStats from "../../_components/CollapsedStats"
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export default function CopsAndCrimsStats({ stats }: { stats: NonNullStats["CopsAndCrims"] }) {
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if (!stats) return null
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const kills = stats.kills + stats.kills_deathmatch + stats.kills_gungame
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const deaths = stats.deaths + stats.deaths_deathmatch + stats.deaths_gungame
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const wins = stats.game_wins + stats.game_wins_deathmatch + stats.game_wins_gungame
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const kd = formatNumber(devide(kills, deaths))
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const score = Math.floor(kills / 2 + (stats.bombs_planted + stats.bombs_defused) / 3 + wins + devide(kills, stats.shots_fired) * 200)
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const scoreColor = getScoreColor(score)
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return (
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<AccordionItem value="cops-and-crims">
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<Card className="py-0">
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<CardContent>
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<AccordionTrigger className="items-center py-2 hover:no-underline hover:cursor-pointer">
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<h1 className="text-xl font-bold">Cops And Crims</h1>
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<div className="flex gap-4">
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<CollapsedStats
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stats={[
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{
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title: <p>Score</p>,
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stat: <p className={`text-mc-${scoreColor}`}>{formatNumber(score)}</p>
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},
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{
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title: <p>Kills</p>,
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stat: <p className="text-muted-foreground">{formatNumber(kills)}</p>
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},
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{
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title: <p>KD</p>,
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stat: <p className="text-muted-foreground">{kd}</p>
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},
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{
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title: <p>Wins</p>,
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stat: <p className="text-muted-foreground">{formatNumber(wins)}</p>
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}
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]}
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/>
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</div>
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</AccordionTrigger>
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<AccordionContent>
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<Separator className="my-4" />
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</AccordionContent>
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</CardContent>
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</Card>
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</AccordionItem>
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)
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}
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