Updated bedears stats

This commit is contained in:
2025-08-19 19:39:36 +02:00
parent ecc0098fb8
commit f8a54dc4b6
13 changed files with 276 additions and 187 deletions

View File

@@ -0,0 +1,126 @@
"use client"
import { Card, CardContent } from "@/components/ui/card"
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible"
import { getBedwarsStar, getPrestigeName, getTextColor } from "@/lib/hypixel/bedwars"
import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwarsLevel"
import { getProgress } from "@/lib/hypixel/general"
import { Player } from "@/lib/schema/player"
import { Separator } from "@radix-ui/react-separator"
import { ChevronDown, ChevronUp, Menu } from "lucide-react"
import { useEffect, useRef, useState } from "react"
import CollapsedStats from "../../_components/CollapsedStats"
import { BedwarsLevel, BedwarsProgress } from "./bedwars-components"
export default function BedwarsStats({ stats }: { stats: Player["player"]["stats"]["Bedwars"] }) {
const ref = useRef<HTMLDivElement>(null)
const [opened, setOpened] = useState(false)
useEffect(() => {
if (!ref.current) return
const observer = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
if (mutation.type === "attributes" && mutation.attributeName === "data-state") {
const dataState = ref.current?.getAttribute("data-state")
setOpened(dataState === "open")
}
})
})
observer.observe(ref.current, {
attributes: true,
attributeFilter: ["data-state"]
})
return () => observer.disconnect()
}, [])
if (!stats) return null
const kd = (stats.kills_bedwars / stats.deaths_bedwars).toFixed(2)
const fkd = (stats.final_kills_bedwars / stats.final_deaths_bedwars).toFixed(2)
const wl = (stats.wins_bedwars / stats.losses_bedwars).toFixed(2)
const bbl = (stats.beds_broken_bedwars / stats.beds_lost_bedwars).toFixed(2)
const level = getBWLevelForExp(stats.Experience)
const percent = getProgress(
getTotalExpForLevel(level),
stats.Experience,
getTotalExpForLevel(level + 1)
)
return (
<Card>
<CardContent>
<Collapsible ref={ref}>
<div className="flex justify-between">
<h1 className="text-xl font-bold">Bedwars</h1>
<div className="flex gap-4">
<CollapsedStats
stats={[
{
title: <p>Level</p>,
stat: <BedwarsLevel xp={stats.Experience} />
},
{
title: <p>WS</p>,
stat: <p>{stats.winstreak ?? "?"}</p>
},
{
title: <p>KD</p>,
stat: <p>{kd}</p>
},
{
title: <p>FKD</p>,
stat: <p>{fkd}</p>
},
{
title: <p>WL</p>,
stat: <p>{wl}</p>
},
{
title: <p>BBL</p>,
stat: <p>{bbl}</p>
}
]}
/>
</div>
<div className="flex gap-2 items-center">
<CollapsibleTrigger className="transition-all">
{opened === false ? <ChevronDown /> : <ChevronUp />}
</CollapsibleTrigger>
<Menu />
</div>
</div>
<CollapsibleContent>
<Separator className="my-4" />
<BedwarsProgress level={level} percent={percent} />
<div>
<div>
<div>
<p>
<span className="font-bold">{"Level: "}</span>
<span>{`${level}.${percent.toFixed(0)}`}</span>
</p>
<p>
<span className="font-bold">{"Prestige: "}</span>
<span className={`text-mc-${getTextColor(level)}`}>
{`${getPrestigeName(level)} ${getBedwarsStar(level)}`}
</span>
</p>
<p>
<span className="font-bold">{"Tokens: "}</span>
<span className="text-mc-dark-green">{}</span>
</p>
</div>
</div>
<div></div>
<div></div>
</div>
</CollapsibleContent>
</Collapsible>
</CardContent>
</Card>
)
}