Added cc table

This commit is contained in:
2025-09-08 20:51:17 +02:00
parent a926b74d65
commit f5a5a989d3
4 changed files with 95 additions and 1 deletions

View File

@@ -1,4 +1,10 @@
import { SCORE } from "@/data/hypixel/copsandcrims"
import { MODES, SCORE } from "@/data/hypixel/copsandcrims"
import { NonNullStats } from "@/lib/schema/player"
import { devide } from "../general"
export function getCopsAndCrimsModeName(modeId: typeof MODES[number]["id"]) {
return MODES.find(m => m.id === modeId)!.name
}
export function getScoreColor(score: number) {
for (const scoreThreshold of SCORE.slice().reverse()) {
@@ -7,3 +13,25 @@ export function getScoreColor(score: number) {
return SCORE.at(0)!.color
}
export function getCopsAndCrimsModeStats(modeId: typeof MODES[number]["id"], stats: NonNullable<NonNullStats["CopsAndCrims"]>) {
if (modeId === "") {
return [
stats["kills"],
stats["deaths"],
devide(stats["kills"], stats["deaths"]),
stats["cop_kills"],
stats["criminal_kills"],
stats["game_wins"]
]
}
return [
stats[`kills_${modeId}`],
stats[`deaths_${modeId}`],
devide(stats[`kills_${modeId}`], stats[`deaths_${modeId}`]),
stats[`cop_kills_${modeId}`],
stats[`criminal_kills_${modeId}`],
stats[`game_wins_${modeId}`]
]
}

View File

@@ -665,14 +665,20 @@ export const copsAndCrimsStatsSchema = z.looseObject({
assists: z.number().default(0),
deaths: z.number().default(0),
game_wins: z.number().default(0),
cop_kills: z.number().default(0),
criminal_kills: z.number().default(0),
kills_deathmatch: z.number().default(0),
assists_deathmatch: z.number().default(0),
deaths_deathmatch: z.number().default(0),
game_wins_deathmatch: z.number().default(0),
cop_kills_deathmatch: z.number().default(0),
criminal_kills_deathmatch: z.number().default(0),
kills_gungame: z.number().default(0),
assists_gungame: z.number().default(0),
deaths_gungame: z.number().default(0),
game_wins_gungame: z.number().default(0),
cop_kills_gungame: z.number().default(0),
criminal_kills_gungame: z.number().default(0),
bombs_planted: z.number().default(0),
bombs_defused: z.number().default(0),
shots_fired: z.number().default(0),