finished woolgames progress
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25
src/app/(stats)/player/[ign]/_stats/woolgames/progress.tsx
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25
src/app/(stats)/player/[ign]/_stats/woolgames/progress.tsx
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@@ -0,0 +1,25 @@
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import { formatNumber } from "@/lib/formatters"
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import { getWoolGamesPrestige, getWoolGamesXPForLevel } from "@/lib/hypixel/woolgames/general"
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import { GenericProgress } from "../../_components/GenericProgress"
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export default function WoolGamesProgress({ xp, level }: { xp: number, level: number }) {
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const pres = getWoolGamesPrestige(Math.floor(level))
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const next = getWoolGamesPrestige(Math.floor(level) + 1)
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const percent = (level - Math.floor(level)) * 100
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const xpProgress = formatNumber(Math.floor(xp - getWoolGamesXPForLevel(Math.floor(level))))
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const ceilingXp = formatNumber(Math.floor(getWoolGamesXPForLevel(Math.floor(level) + 1) - getWoolGamesXPForLevel(Math.floor(level))))
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return (
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<div className="flex gap-2">
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<p className={`text-mc-${pres.color}`}>{Math.floor(level)}</p>
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<GenericProgress
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tooltipId="woolgamesprogress"
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tooltipContent={`${xpProgress}/${ceilingXp} XP`}
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percent={percent}
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className="bg-mc-red"
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/>
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<p className={`text-mc-${next.color}`}>{Math.floor(level) + 1}</p>
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</div>
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)
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}
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@@ -4,6 +4,7 @@ import { getWoolGamesLevel, getWoolGamesPrestige, getWoolGamesPretigeIcon } from
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import { NonNullStats } from "@/lib/schema/player"
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import Multicolored from "../../_components/Multicolored"
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import GeneralStats from "../GeneralStats"
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import WoolGamesProgress from "./progress"
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export default function WoolGamesStats({ stats }: { stats: NonNullStats["WoolGames"] }) {
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if (!stats) return null
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@@ -34,6 +35,7 @@ export default function WoolGamesStats({ stats }: { stats: NonNullStats["WoolGam
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]}
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>
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<Separator className="my-4" />
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<WoolGamesProgress xp={stats.progression?.experience || 0} level={level} />
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</GeneralStats>
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)
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}
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