Switched to formatnumber func
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@@ -3,6 +3,7 @@
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import { AccordionContent, AccordionItem, AccordionTrigger } from "@/components/ui/accordion"
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import { Card, CardContent } from "@/components/ui/card"
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import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level"
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import { getProgress } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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@@ -14,10 +15,10 @@ import BedwarsStatTable from "./table"
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export default function BedwarsStats({ stats }: { stats: NonNullStats["Bedwars"] }) {
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if (!stats) return null
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const kd = (stats.kills_bedwars / stats.deaths_bedwars).toFixed(2)
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const fkd = (stats.final_kills_bedwars / stats.final_deaths_bedwars).toFixed(2)
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const wl = (stats.wins_bedwars / stats.losses_bedwars).toFixed(2)
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const bbl = (stats.beds_broken_bedwars / stats.beds_lost_bedwars).toFixed(2)
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const kd = formatNumber(stats.kills_bedwars / stats.deaths_bedwars)
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const fkd = formatNumber(stats.final_kills_bedwars / stats.final_deaths_bedwars)
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const wl = formatNumber(stats.wins_bedwars / stats.losses_bedwars)
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const bbl = formatNumber(stats.beds_broken_bedwars / stats.beds_lost_bedwars)
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const level = getBWLevelForExp(stats.Experience)
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const current = getTotalExpForLevel(level)
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