Updated table stats

This commit is contained in:
2025-08-21 22:44:46 +02:00
parent b31ef97789
commit b222fb1f60
3 changed files with 337 additions and 50 deletions

View File

@@ -62,21 +62,90 @@ export function getLatestRoom(rooms?: Record<string, boolean>) {
}
export type _BedwarsStats = Record<string, number> & { [key: `${string}_winstreak`]: number | undefined }
type Mode =
| "solo"
| "doubles"
| "3s"
| "4s"
| "4v4"
| "rush_2s"
| "rush_4s"
| "ultimate_2s"
| "ultimate_4s"
| "lucky_2s"
| "lucky_4s"
| "voidless_2s"
| "voidless_4s"
| "armed_2s"
| "armed_4s"
| "swap_4s"
| "underworld_4s"
| "castle"
export function getBedwarsModeStats(mode: "solo" | "doubles" | "3s" | "4s", stats: _BedwarsStats) {
export function getBedwarsModeStats(mode: Mode, stats: _BedwarsStats, raw: true): number[]
export function getBedwarsModeStats(mode: Mode, stats: _BedwarsStats, raw?: false): (string | number)[]
export function getBedwarsModeStats(mode: Mode, stats: _BedwarsStats, raw = false) {
switch (mode) {
case "solo":
return bedwarsModeStats("eight_one", stats)
return bedwarsModeStats("eight_one", stats, raw)
case "doubles":
return bedwarsModeStats("eight_two", stats)
return bedwarsModeStats("eight_two", stats, raw)
case "3s":
return bedwarsModeStats("four_three", stats)
return bedwarsModeStats("four_three", stats, raw)
case "4s":
return bedwarsModeStats("four_four", stats)
return bedwarsModeStats("four_four", stats, raw)
case "4v4":
return bedwarsModeStats("two_four", stats, raw)
case "rush_2s":
return bedwarsModeStats("eight_two_rush", stats, raw)
case "rush_4s":
return bedwarsModeStats("four_four_rush", stats, raw)
case "ultimate_2s":
return bedwarsModeStats("eight_two_ultimate", stats, raw)
case "ultimate_4s":
return bedwarsModeStats("four_four_ultimate", stats, raw)
case "lucky_2s":
return bedwarsModeStats("eight_two_lucky", stats, raw)
case "lucky_4s":
return bedwarsModeStats("four_four_lucky", stats, raw)
case "voidless_2s":
return bedwarsModeStats("eight_two_voidless", stats, raw)
case "voidless_4s":
return bedwarsModeStats("four_four_voidless", stats, raw)
case "armed_2s":
return bedwarsModeStats("eight_two_armed", stats, raw)
case "armed_4s":
return bedwarsModeStats("four_four_armed", stats, raw)
case "swap_4s":
return bedwarsModeStats("four_four_swap", stats, raw)
case "underworld_4s":
return bedwarsModeStats("four_four_underworld", stats, raw)
case "castle":
return bedwarsModeStats("castle", stats, raw)
default:
throw new Error(`${mode satisfies never} does not exist`)
}
}
function bedwarsModeStats(prefix: string, stats: _BedwarsStats) {
function bedwarsModeStats(prefix: string, stats: _BedwarsStats, raw = false) {
if (raw) {
return [
stats[`${prefix}_kills_bedwars`],
stats[`${prefix}_deaths_bedwars`],
stats[`${prefix}_kills_bedwars`] / stats[`${prefix}_deaths_bedwars`],
stats[`${prefix}_final_kills_bedwars`],
stats[`${prefix}_final_deaths_bedwars`],
stats[`${prefix}_final_kills_bedwars`] / stats[`${prefix}_final_deaths_bedwars`],
stats[`${prefix}_wins_bedwars`],
stats[`${prefix}_losses_bedwars`],
stats[`${prefix}_wins_bedwars`] / stats[`${prefix}_losses_bedwars`],
stats[`${prefix}_winstreak`] ?? -1,
stats[`${prefix}_beds_broken_bedwars`],
stats[`${prefix}_beds_lost_bedwars`],
stats[`${prefix}_beds_broken_bedwars`] / stats[`${prefix}_beds_lost_bedwars`]
]
}
return [
stats[`${prefix}_kills_bedwars`],
stats[`${prefix}_deaths_bedwars`],

View File

@@ -36,43 +36,7 @@ export const playerSchema = z.looseObject({
total_tickets_earned: z.number(),
doublers: z.number(),
room: z.record(z.string(), z.boolean())
}).optional(),
eight_one_winstreak: z.number().optional(),
eight_one_kills_bedwars: z.number().default(0),
eight_one_deaths_bedwars: z.number().default(0),
eight_one_final_kills_bedwars: z.number().default(0),
eight_one_final_deaths_bedwars: z.number().default(0),
eight_one_wins_bedwars: z.number().default(0),
eight_one_losses_bedwars: z.number().default(0),
eight_one_beds_broken_bedwars: z.number().default(0),
eight_one_beds_lost_bedwars: z.number().default(0),
eight_two_winstreak: z.number().optional(),
eight_two_kills_bedwars: z.number().default(0),
eight_two_deaths_bedwars: z.number().default(0),
eight_two_final_kills_bedwars: z.number().default(0),
eight_two_final_deaths_bedwars: z.number().default(0),
eight_two_wins_bedwars: z.number().default(0),
eight_two_losses_bedwars: z.number().default(0),
eight_two_beds_broken_bedwars: z.number().default(0),
eight_two_beds_lost_bedwars: z.number().default(0),
four_three_winstreak: z.number().optional(),
four_three_kills_bedwars: z.number().default(0),
four_three_deaths_bedwars: z.number().default(0),
four_three_final_kills_bedwars: z.number().default(0),
four_three_final_deaths_bedwars: z.number().default(0),
four_three_wins_bedwars: z.number().default(0),
four_three_losses_bedwars: z.number().default(0),
four_three_beds_broken_bedwars: z.number().default(0),
four_three_beds_lost_bedwars: z.number().default(0),
four_four_winstreak: z.number().optional(),
four_four_kills_bedwars: z.number().default(0),
four_four_deaths_bedwars: z.number().default(0),
four_four_final_kills_bedwars: z.number().default(0),
four_four_final_deaths_bedwars: z.number().default(0),
four_four_wins_bedwars: z.number().default(0),
four_four_losses_bedwars: z.number().default(0),
four_four_beds_broken_bedwars: z.number().default(0),
four_four_beds_lost_bedwars: z.number().default(0)
}).optional()
}).optional()
}),
quests: z.record(