Updated skywars to use new prestiges

This commit is contained in:
2025-09-06 11:57:06 +02:00
parent a76cdace06
commit 8dc7fa8259
4 changed files with 482 additions and 83 deletions

View File

@@ -1,6 +1,6 @@
import { formatNumber } from "@/lib/formatters"
import { getSkywarsLevel } from "@/lib/hypixel/skywars/level"
import { getPrestigeName, getSkyWarsIcon, getTextColor } from "@/lib/hypixel/skywars/skywars"
import { getPrestige, getSkyWarsIcon } from "@/lib/hypixel/skywars/skywars"
import { cn } from "@/lib/utils"
import GenericProgress from "../../_components/GenericProgress"
import { HeadsBar, PresigeousHeads } from "./client"
@@ -95,14 +95,14 @@ export function ShardProgress({ percent, shards }: { percent: number, shards: nu
export function SkywarsLevel({ xp, icon }: { xp: number, icon: string | undefined }) {
const level = getSkywarsLevel(xp)
const colors = getTextColor(Math.floor(level))
const pres = getPrestige(Math.floor(level))
const swIcon = getSkyWarsIcon(icon)
const val = `${Math.floor(level)}${swIcon}`
if (level > 150) {
if (pres.name.startsWith("Mythic")) {
return (
<p className="font-bold">
<span className={`text-mc-${colors.brackets}`}>[</span>
<p className={cn(level > 150 && "font-bold")}>
<span className={`text-mc-${pres.leftBracket}`}>[</span>
<span
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
@@ -112,32 +112,34 @@ export function SkywarsLevel({ xp, icon }: { xp: number, icon: string | undefine
>
{`${val}`}
</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
<span className={`text-mc-${pres.rightBracket}`}>]</span>
</p>
)
}
if (level === 50) {
<p>
<span className={`text-mc-${colors.brackets}`}>[</span>
<span
style={{
backgroundImage: "linear-gradient(to left,#a0a,#f5f,#5ff,#5f5,#ff5,#fa0,#f55)",
WebkitBackgroundClip: "text",
color: "transparent"
}}
>
{`${val}`}
</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
</p>
function MapSkywarsPrestigeColors() {
if (typeof pres.colormap_2 === "string") {
return <span className={`text-mc-${pres.colormap_2}`}>{val}</span>
}
return (
<>
{val.split("").map((c, i) => {
if (level.toString().length === 2) {
return <span className={`text-mc-${pres.colormap_2[i]}`} key={i}>{c}</span>
} else {
return <span className={`text-mc-${pres.colormap_3[i]}`} key={i}>{c}</span>
}
})}
</>
)
}
return (
<p>
<span className={`text-mc-${colors.brackets}`}>[</span>
<span className={`text-mc-${colors.text}`}>{val}</span>
<span className={`text-mc-${colors.brackets}`}>]</span>
<span className={`text-mc-${pres.leftBracket}`}>[</span>
<MapSkywarsPrestigeColors />
<span className={`text-mc-${pres.rightBracket}`}>]</span>
</p>
)
}
@@ -158,7 +160,8 @@ export function SkywarsProgress({ level, percent, currentXp, ceilingXp }: { leve
}
function LevelNumber({ level, className }: { level: number, className?: string }) {
if (level > 150 || level === 50) {
const pres = getPrestige(level)
if (pres.name.startsWith("Mythic")) {
return (
<div
className={cn(level > 150 ? "font-bold" : undefined, className)}
@@ -173,23 +176,31 @@ function LevelNumber({ level, className }: { level: number, className?: string }
)
}
return <div className={cn(`text-mc-${getTextColor(level).text}`, className)}>{level}</div>
return <div className={cn(`text-mc-${pres.leftBracket}`, className)}>{level}</div>
}
function Progress({ level, percent, tooltipId, tooltipContent }: { level: number, percent: number, tooltipId: string, tooltipContent: string }) {
if (level > 150 || level === 50) {
const pres = getPrestige(level)
if (pres.name.startsWith("Mythic")) {
return <GenericProgress percent={percent} rainbow={true} tooltipId={tooltipId} tooltipContent={tooltipContent} />
}
return <GenericProgress percent={percent} className={`bg-mc-${getTextColor(level).text}`} tooltipId={tooltipId} tooltipContent={tooltipContent} />
return (
<GenericProgress
percent={percent}
className={`bg-mc-${pres.leftBracket}`}
tooltipId={tooltipId}
tooltipContent={tooltipContent}
/>
)
}
export function SkywarsPrestige({ level, icon }: { level: number, icon?: string }) {
const swIcon = getSkyWarsIcon(icon)
const pres = getPrestigeName(level)
const val = `${pres} ${swIcon}`
const pres = getPrestige(level)
const val = `${pres.name} ${swIcon}`
if (level > 150 || level === 50) {
if (pres.name.startsWith("Mythic")) {
return (
<span
style={{
@@ -205,7 +216,7 @@ export function SkywarsPrestige({ level, icon }: { level: number, icon?: string
}
return (
<span className={`text-mc-${getTextColor(level).text}`}>
<span className={`text-mc-${pres.leftBracket}`}>
{val}
</span>
)