Renamed files
This commit is contained in:
@@ -2,7 +2,7 @@
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import { DEVUUIDS } from "@/data/general"
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import { Tooltip } from "react-tooltip"
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import DeveloperBadge from "../svgs/developer-badge"
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import DeveloperBadge from "../../../../../components/svgs/developer-badge"
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export function DevBadge({ uuid, size }: { uuid: string, size?: number }) {
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if (!DEVUUIDS.includes(uuid)) return null
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@@ -10,7 +10,7 @@ import { Guild } from "@/lib/schema/guild"
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import { Player } from "@/lib/schema/player"
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import { Session } from "@/lib/schema/status"
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import Link from "next/link"
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import SocialIcons from "./SocialIcons"
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import SocialIcons from "./social-icons"
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type SidebarProps = {
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level: number
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@@ -2,7 +2,7 @@ import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { getArcadeTotalWins } from "@/lib/hypixel/arcade/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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import { EmptyStats, GeneralStats } from "../stats-components"
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import ArcadeOtherStats from "./other"
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import { ArcadeMiniWallsStats, ArcadePixelPartyStats, ArcadeZombieStats } from "./stats"
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@@ -3,7 +3,7 @@ import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { capitalizeFirstLetter } from "@/lib/utils"
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import { ReactNode } from "react"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function ArcadeOtherStats({ stats }: { stats: NonNullable<NonNullStats["Arcade"]> }) {
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return (
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@@ -2,7 +2,7 @@ import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { capitalizeFirstLetter } from "@/lib/utils"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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import { ArcadePixelPartyStatsTable, ArcadeZombieStatsTable, ArcadeZombieTypesTable } from "./table"
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export function ArcadeZombieStats({ stats }: { stats: NonNullable<NonNullStats["Arcade"]> }) {
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@@ -2,8 +2,8 @@ import { formatNumber } from "@/lib/formatters"
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import { getBedwarsPrestige, getBedwarsStar } from "@/lib/hypixel/bedwars/general"
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import { getBedwarsLevelForExp } from "@/lib/hypixel/bedwars/level"
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import { cn } from "@/lib/utils"
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import { GenericProgress } from "../../_components/GenericProgress"
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import Multicolored from "../../_components/Multicolored"
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import { GenericProgress } from "../../_components/generic-progress"
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import Multicolored from "../../_components/multicolored"
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export function BedwarsLevel({ xp }: { xp: number }) {
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const level = getBedwarsLevelForExp(xp)
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { getBedwarsLatestRoom, getBedwarsWalletMax } from "@/lib/hypixel/bedwars/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat, Stat } from "../../_components/Stats"
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import { BasicStat, Stat } from "../../_components/stats"
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import { BedWarsPrestige } from "./components"
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export default function BedwarsGeneralStats(
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function BlitzGeneralStats({ stats }: { stats: NonNullable<NonNullStats["Blitz"]> }) {
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const wins = stats.wins_solo_normal + stats.wins_teams_normal
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@@ -1,7 +1,7 @@
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import { getBuildBattleRank, getBuildBattleRankNext } from "@/lib/hypixel/build-battle/general"
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import { getProgress } from "@/lib/hypixel/general"
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import { cn } from "@/lib/utils"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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export default function BuildBattleTitleProgress({ score }: { score: number }) {
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const current = getBuildBattleRank(score)
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@@ -3,7 +3,7 @@ import { getBuildBattleRank } from "@/lib/hypixel/build-battle/general"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { cn } from "@/lib/utils"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function BuildBattleGeneralStats({ stats }: { stats: NonNullable<NonNullStats["BuildBattle"]> }) {
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const rank = getBuildBattleRank(stats.score)
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@@ -1,7 +1,7 @@
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import { formatNumber, formatSecondsToTime } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export function ArenaBrawlGeneralStats({ coins, keys, ws }: { coins: number, keys: number, ws: number }) {
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return (
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function CopsAndCrimsGeneralStats(
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{ stats, kills, assits, deaths, wins }: {
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@@ -7,7 +7,7 @@ import {
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} from "@/lib/hypixel/copsandcrims/general"
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import { romanize } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { GenericProgressNoTooltip } from "../../_components/GenericProgress"
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import { GenericProgressNoTooltip } from "../../_components/generic-progress"
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export default function CopsAndCrimsWeaponStats({ stats }: { stats: NonNullable<NonNullStats["CopsAndCrims"]> }) {
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return (
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@@ -3,7 +3,7 @@ import { Div } from "@/lib/hypixel/duels/general"
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import { romanize } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { cn } from "@/lib/utils"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function DuelsGeneralStats(
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{ stats, div, kd, wl }: { stats: NonNullable<NonNullStats["Duels"]>, div: Div | null, kd: string, wl: string }
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function MegaWallsGeneralStats({ stats }: { stats: NonNullable<NonNullStats["MegaWalls"]> }) {
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const wl = formatNumber(devide(stats.wins, stats.losses))
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@@ -1,7 +1,7 @@
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import { formatNumber, formatSecondsToTime } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function MurderMysteryInfectionStats({ stats }: { stats: NonNullable<NonNullStats["MurderMystery"]> }) {
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return (
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@@ -2,7 +2,7 @@ import { formatNumber, formatSecondsToTime } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { getMurderMysteryKnifeName } from "@/lib/hypixel/murder-mystery/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function MurderMysteryGeneralStats({ stats }: { stats: NonNullable<NonNullStats["MurderMystery"]> }) {
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const kd = formatNumber(devide(stats.kills, stats.deaths))
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { getProgress } from "@/lib/hypixel/general"
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import { getPitPrestigeColor, getPitXpForPrestige } from "@/lib/hypixel/pit/general"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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export default function PitProgress({ prestige, xp }: { prestige: number, xp: number }) {
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const presColor = getPitPrestigeColor(prestige)
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@@ -3,7 +3,7 @@ import { devide, romanize } from "@/lib/hypixel/general"
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import { getPitLevelColor, getPitPrestige, getPitPrestigeColor } from "@/lib/hypixel/pit/general"
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import { getPitLevel } from "@/lib/hypixel/pit/level"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function PitGeneralStats({ stats }: { stats: NonNullable<NonNullStats["Pit"]> }) {
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const prestige = getPitPrestige(stats)
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@@ -2,7 +2,7 @@ import { formatNumber } from "@/lib/formatters"
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import { getSkyWarsIcon, getSkywarsPrestige } from "@/lib/hypixel/skywars/general"
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import { getSkywarsLevel } from "@/lib/hypixel/skywars/level"
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import { cn } from "@/lib/utils"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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import { SkywarsHeadsBar, SkywarsPresigeousHeads } from "./client"
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type SkywarsHeadsProps = {
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat, Stat } from "../../_components/Stats"
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import { BasicStat, Stat } from "../../_components/stats"
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import { SkywarsPrestige } from "./components"
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export default function SkyWarsGeneralStats({ stats, level }: { stats: NonNullable<NonNullStats["SkyWars"]>, level: number }) {
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function SmashHerosGeneralStats({ stats }: { stats: NonNullable<NonNullStats["SmashHeros"]> }) {
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const kd = formatNumber(devide(stats.kills, stats.deaths))
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@@ -1,6 +1,6 @@
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import { getProgress } from "@/lib/hypixel/general"
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import { getSpeedUHCScore, getSpeedUHCTitle } from "@/lib/hypixel/speeduhc/general"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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export default function SpeedUHCProgress({ level, score }: { level: number, score: number }) {
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const nextScore = getSpeedUHCScore(level + 1)
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@@ -2,7 +2,7 @@ import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { getSpeedUHCStar, getSpeedUHCTitle } from "@/lib/hypixel/speeduhc/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function SpeedUHCGeneralStats({ stats, uhcCoins }: { stats: NonNullable<NonNullStats["SpeedUHC"]>, uhcCoins: number | undefined }) {
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const star = getSpeedUHCStar(stats.score)
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@@ -3,7 +3,7 @@ import { Card, CardContent } from "@/components/ui/card"
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import { cn } from "@/lib/utils"
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import { CircleSlash } from "lucide-react"
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import { ReactNode } from "react"
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import CollapsedStats from "../_components/CollapsedStats"
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import CollapsedStats from "../_components/collapsed-stats"
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export function GeneralStats(
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{ id, title, children, collapsedStats, className }: {
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@@ -1,7 +1,7 @@
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import { formatNumber, formatSecondsToTime } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function TNTGamesGeneralStats({ stats }: { stats: NonNullable<NonNullStats["TNTGames"]> }) {
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return (
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@@ -3,8 +3,8 @@ import { formatNumber } from "@/lib/formatters"
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import { devide, romanize } from "@/lib/hypixel/general"
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import { getTNTGameMode, getTNTModeStats } from "@/lib/hypixel/tnt-games/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { GenericProgressNoTooltip } from "../../_components/GenericProgress"
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import { BasicStat } from "../../_components/Stats"
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import { GenericProgressNoTooltip } from "../../_components/generic-progress"
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import { BasicStat } from "../../_components/stats"
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export default function TNTGamesWizardsStats({ stats }: { stats: NonNullable<NonNullStats["TNTGames"]> }) {
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return (
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { getProgress } from "@/lib/hypixel/general"
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import { getUhcStar, getUhcStarNext } from "@/lib/hypixel/uhc/level"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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export default function UHCProgress({ score }: { score: number }) {
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const current = getUhcStar(score)
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@@ -2,7 +2,7 @@ import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { getUhcStar } from "@/lib/hypixel/uhc/level"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function UHCGeneralStats(
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{ stats, kills, deaths, wins, heads }: { stats: NonNullable<NonNullStats["UHC"]>, kills: number, deaths: number, wins: number, heads: number }
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@@ -2,7 +2,7 @@ import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { getWarlordsLosses } from "@/lib/hypixel/warlords/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export default function WarlordsGeneralStats({ stats }: { stats: NonNullable<NonNullStats["Warlords"]> }) {
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const losses = getWarlordsLosses(stats)
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@@ -3,7 +3,7 @@ import { devide } from "@/lib/hypixel/general"
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import { getWoolGamesWoolWarsClass, getWoolGamesWoolWarsClassColor } from "@/lib/hypixel/woolgames/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { cn } from "@/lib/utils"
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import { BasicStat } from "../../_components/Stats"
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import { BasicStat } from "../../_components/stats"
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export function WoolGamesCaptureTheWool({ ctw }: { ctw: NonNullable<NonNullStats["WoolGames"]>["capture_the_wool"] }) {
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if (!ctw) {
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@@ -1,7 +1,7 @@
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import { formatNumber } from "@/lib/formatters"
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import { getWoolGamesPrestige, getWoolGamesXPForLevel } from "@/lib/hypixel/woolgames/general"
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import { cn } from "@/lib/utils"
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import { GenericProgress } from "../../_components/GenericProgress"
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import { GenericProgress } from "../../_components/generic-progress"
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export default function WoolGamesProgress({ xp, level }: { xp: number, level: number }) {
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const pres = getWoolGamesPrestige(Math.floor(level))
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@@ -1,7 +1,7 @@
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import { formatNumber, formatSecondsToTime } from "@/lib/formatters"
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import { getWoolGamesPrestige } from "@/lib/hypixel/woolgames/general"
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import { NonNullStats } from "@/lib/schema/player"
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import { BasicStat, Stat } from "../../_components/Stats"
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import { BasicStat, Stat } from "../../_components/stats"
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export default function WoolGamesGeneralStats(
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{ stats, level, kills, wins }: { stats: NonNullable<NonNullStats["WoolGames"]>, level: number, kills: number, wins: number }
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@@ -2,7 +2,7 @@ import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { getWoolGamesLevel, getWoolGamesPrestige, getWoolGamesPretigeIcon } from "@/lib/hypixel/woolgames/general"
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import { NonNullStats } from "@/lib/schema/player"
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import Multicolored from "../../_components/Multicolored"
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import Multicolored from "../../_components/multicolored"
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import { EmptyStats, GeneralStats } from "../stats-components"
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import { WoolGamesCaptureTheWool, WoolGamesSheepWars, WoolGamesWoolWars } from "./modes"
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import WoolGamesProgress from "./progress"
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@@ -1,4 +1,4 @@
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import DisplayName from "@/components/player/displayname"
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import DisplayName from "@/app/(stats)/player/[ign]/_components/displayname"
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import { Card, CardContent } from "@/components/ui/card"
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import { COOKIE_VALUES } from "@/data/general"
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import { env } from "@/lib/env/server"
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@@ -13,7 +13,7 @@ import { cookies } from "next/headers"
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import { Suspense } from "react"
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import z from "zod"
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import { PlayerPageLoadText, PlayerStats } from "./_client"
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import Sidebar from "./_components/Sidebar"
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import Sidebar from "./_components/sidebar"
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export async function generateMetadata({ params }: { params: Promise<{ ign: string }> }): Promise<Metadata> {
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const { ign } = await params
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Block a user