Updated ratios to use devide

This commit is contained in:
2025-09-02 22:00:59 +02:00
parent d3b04eec9a
commit 7008b44a00
5 changed files with 19 additions and 18 deletions

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@@ -3,7 +3,7 @@ import { Card, CardContent } from "@/components/ui/card"
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level" import { getBWLevelForExp, getTotalExpForLevel } from "@/lib/hypixel/bedwars/level"
import { getProgress } from "@/lib/hypixel/general" import { devide, getProgress } from "@/lib/hypixel/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import CollapsedStats from "../../_components/CollapsedStats" import CollapsedStats from "../../_components/CollapsedStats"
import { BedwarsLevel, BedwarsProgress } from "./components" import { BedwarsLevel, BedwarsProgress } from "./components"
@@ -13,10 +13,10 @@ import BedwarsStatTable from "./table"
export default function BedwarsStats({ stats }: { stats: NonNullStats["Bedwars"] }) { export default function BedwarsStats({ stats }: { stats: NonNullStats["Bedwars"] }) {
if (!stats) return null if (!stats) return null
const kd = formatNumber(stats.kills_bedwars / stats.deaths_bedwars) const kd = formatNumber(devide(stats.kills_bedwars, stats.deaths_bedwars))
const fkd = formatNumber(stats.final_kills_bedwars / stats.final_deaths_bedwars) const fkd = formatNumber(devide(stats.final_kills_bedwars, stats.final_deaths_bedwars))
const wl = formatNumber(stats.wins_bedwars / stats.losses_bedwars) const wl = formatNumber(devide(stats.wins_bedwars, stats.losses_bedwars))
const bbl = formatNumber(stats.beds_broken_bedwars / stats.beds_lost_bedwars) const bbl = formatNumber(devide(stats.beds_broken_bedwars, stats.beds_lost_bedwars))
const level = getBWLevelForExp(stats.Experience) const level = getBWLevelForExp(stats.Experience)
const current = getTotalExpForLevel(level) const current = getTotalExpForLevel(level)

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@@ -3,7 +3,7 @@ import { Card, CardContent } from "@/components/ui/card"
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getAllDivisions, getMostPlayed } from "@/lib/hypixel/duels/duels" import { getAllDivisions, getMostPlayed } from "@/lib/hypixel/duels/duels"
import { romanize } from "@/lib/hypixel/general" import { devide, romanize } from "@/lib/hypixel/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import CollapsedStats from "../../_components/CollapsedStats" import CollapsedStats from "../../_components/CollapsedStats"
import DuelsGeneralStats from "./stats" import DuelsGeneralStats from "./stats"
@@ -12,8 +12,8 @@ import DuelsStatsTable from "./table"
export default function DuelsStats({ stats }: { stats: NonNullStats["Duels"] }) { export default function DuelsStats({ stats }: { stats: NonNullStats["Duels"] }) {
if (!stats) return null if (!stats) return null
const wl = stats.wins / stats.losses const wl = formatNumber(devide(stats.wins, stats.losses))
const kd = stats.kills / stats.deaths const kd = formatNumber(devide(stats.kills, stats.deaths))
const div = getAllDivisions(stats) const div = getAllDivisions(stats)
const mostPlayed = getMostPlayed(stats) const mostPlayed = getMostPlayed(stats)
@@ -61,7 +61,7 @@ export default function DuelsStats({ stats }: { stats: NonNullStats["Duels"] })
}, },
{ {
title: <p>WL</p>, title: <p>WL</p>,
stat: <p className="text-muted-foreground">{formatNumber(wl)}</p> stat: <p className="text-muted-foreground">{wl}</p>
} }
]} ]}
/> />

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@@ -6,7 +6,7 @@ import { cn } from "@/lib/utils"
import { BasicStat } from "../../_components/Stats" import { BasicStat } from "../../_components/Stats"
export default function DuelsGeneralStats( export default function DuelsGeneralStats(
{ statsChecked, div, kd, wl }: { statsChecked: NonNullStats["Duels"], div: Div | null, kd: number, wl: number } { statsChecked, div, kd, wl }: { statsChecked: NonNullStats["Duels"], div: Div | null, kd: string, wl: string }
) { ) {
const stats = statsChecked! const stats = statsChecked!
@@ -27,7 +27,7 @@ export default function DuelsGeneralStats(
</p> </p>
<BasicStat title="Kills: " value={formatNumber(stats.kills)} /> <BasicStat title="Kills: " value={formatNumber(stats.kills)} />
<BasicStat title="Deaths: " value={formatNumber(stats.deaths)} /> <BasicStat title="Deaths: " value={formatNumber(stats.deaths)} />
<BasicStat title="Kill/Death Ratio: " value={formatNumber(kd)} /> <BasicStat title="Kill/Death Ratio: " value={kd} />
<p> <p>
<br /> <br />
</p> </p>
@@ -46,7 +46,7 @@ export default function DuelsGeneralStats(
</p> </p>
<BasicStat title="Wins: " value={formatNumber(stats.wins)} /> <BasicStat title="Wins: " value={formatNumber(stats.wins)} />
<BasicStat title="Losses: " value={formatNumber(stats.losses)} /> <BasicStat title="Losses: " value={formatNumber(stats.losses)} />
<BasicStat title="Win/Loss Ratio: " value={formatNumber(wl)} /> <BasicStat title="Win/Loss Ratio: " value={wl} />
<p> <p>
<br /> <br />
</p> </p>

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@@ -2,7 +2,7 @@ import { AccordionContent, AccordionItem, AccordionTrigger } from "@/components/
import { Card, CardContent } from "@/components/ui/card" import { Card, CardContent } from "@/components/ui/card"
import { Separator } from "@/components/ui/separator" import { Separator } from "@/components/ui/separator"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getProgress } from "@/lib/hypixel/general" import { devide, getProgress } from "@/lib/hypixel/general"
import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skywars/level" import { getSkywarsLevel, getSkywarsXpForLevel } from "@/lib/hypixel/skywars/level"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import CollapsedStats from "../../_components/CollapsedStats" import CollapsedStats from "../../_components/CollapsedStats"
@@ -16,8 +16,8 @@ export default function SkyWarsStats(
if (!stats) return null if (!stats) return null
const level = getSkywarsLevel(stats.skywars_experience) const level = getSkywarsLevel(stats.skywars_experience)
const kd = formatNumber(stats.kills / stats.deaths) const kd = formatNumber(devide(stats.kills, stats.deaths))
const wl = formatNumber(stats.wins / stats.losses) const wl = formatNumber(devide(stats.wins, stats.losses))
const current = getSkywarsXpForLevel(Math.floor(level)) const current = getSkywarsXpForLevel(Math.floor(level))
const next = getSkywarsXpForLevel(Math.floor(level + 1)) const next = getSkywarsXpForLevel(Math.floor(level + 1))

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@@ -1,4 +1,5 @@
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { devide } from "@/lib/hypixel/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { BasicStat, Stat } from "../../_components/Stats" import { BasicStat, Stat } from "../../_components/Stats"
import { SkywarsPrestige } from "./components" import { SkywarsPrestige } from "./components"
@@ -46,7 +47,7 @@ export default function SkyWarsGeneralStats({
<BasicStat title="Kills: " value={formatNumber(stats.kills)} /> <BasicStat title="Kills: " value={formatNumber(stats.kills)} />
<BasicStat title="Deaths: " value={formatNumber(stats.deaths)} /> <BasicStat title="Deaths: " value={formatNumber(stats.deaths)} />
<BasicStat title="Assists: " value={formatNumber(stats.assists)} /> <BasicStat title="Assists: " value={formatNumber(stats.assists)} />
<BasicStat title="Kill/Death Ratio: " value={formatNumber(stats.kills / stats.deaths)} /> <BasicStat title="Kill/Death Ratio: " value={formatNumber(devide(stats.kills, stats.deaths))} />
<p> <p>
<br /> <br />
</p> </p>
@@ -64,8 +65,8 @@ export default function SkyWarsGeneralStats({
<BasicStat title="Wins: " value={formatNumber(stats.wins)} /> <BasicStat title="Wins: " value={formatNumber(stats.wins)} />
<BasicStat title="Lab Wins: " value={formatNumber(stats.wins_lab)} /> <BasicStat title="Lab Wins: " value={formatNumber(stats.wins_lab)} />
<BasicStat title="Losses: " value={formatNumber(stats.losses)} /> <BasicStat title="Losses: " value={formatNumber(stats.losses)} />
<BasicStat title="Win/Loss Ratio: " value={formatNumber(stats.wins / stats.losses)} /> <BasicStat title="Win/Loss Ratio: " value={formatNumber(devide(stats.wins, stats.losses))} />
<BasicStat title="Kill/Win Ratio: " value={formatNumber(stats.kills / stats.wins)} /> <BasicStat title="Kill/Win Ratio: " value={formatNumber(devide(stats.kills, stats.wins))} />
<p> <p>
<br /> <br />
</p> </p>