Added vampz and walls stats
This commit is contained in:
@@ -104,7 +104,9 @@ export function PlayerStats(
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<ClassicStats
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<ClassicStats
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stats={{
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stats={{
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arena: stats.ArenaBrawl,
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arena: stats.ArenaBrawl,
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paintball: stats.Paintball
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paintball: stats.Paintball,
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walls: stats.Walls,
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vampirez: stats.VampireZ
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}}
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}}
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/>
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/>
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)
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)
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@@ -5,8 +5,19 @@ import { cn } from "@/lib/utils"
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import CollapsedStats from "../../_components/CollapsedStats"
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import CollapsedStats from "../../_components/CollapsedStats"
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import ArenaBrawlStats from "./arenabrawl"
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import ArenaBrawlStats from "./arenabrawl"
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import PaintballStats from "./paintball"
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import PaintballStats from "./paintball"
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import VampireZStats from "./vampirez"
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import WallsStats from "./walls"
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export default function ClassicStats({ stats }: { stats: { arena: NonNullStats["ArenaBrawl"], paintball: NonNullStats["Paintball"] } }) {
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export default function ClassicStats(
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{ stats }: {
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stats: {
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arena: NonNullStats["ArenaBrawl"]
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paintball: NonNullStats["Paintball"]
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walls: NonNullStats["Walls"]
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vampirez: NonNullStats["VampireZ"]
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}
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}
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) {
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return (
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return (
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<AccordionItem value="classic">
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<AccordionItem value="classic">
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<Card className="py-0">
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<Card className="py-0">
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@@ -27,6 +38,8 @@ export default function ClassicStats({ stats }: { stats: { arena: NonNullStats["
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<AccordionContent className="pt-4 space-y-4 mx-auto w-[95%]">
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<AccordionContent className="pt-4 space-y-4 mx-auto w-[95%]">
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<ArenaBrawlStats stats={stats.arena} />
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<ArenaBrawlStats stats={stats.arena} />
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<PaintballStats stats={stats.paintball} />
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<PaintballStats stats={stats.paintball} />
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<WallsStats stats={stats.walls} />
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<VampireZStats stats={stats.vampirez} />
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</AccordionContent>
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</AccordionContent>
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</AccordionItem>
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</AccordionItem>
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)
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)
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@@ -34,3 +34,56 @@ export function PaintballGeneralStats({ stats }: { stats: NonNullable<NonNullSta
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</div>
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</div>
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)
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)
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}
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}
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export function WallsGeneralStats({ stats }: { stats: NonNullable<NonNullStats["Walls"]> }) {
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return (
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<div>
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<BasicStat title="Coins: " value={formatNumber(stats.coins)} className="text-mc-gold" />
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<p>
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<br />
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</p>
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<BasicStat title="Kills: " value={formatNumber(stats.kills)} />
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<BasicStat title="Deaths: " value={formatNumber(stats.deaths)} />
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<BasicStat title="Kill/Death Ratio: " value={formatNumber(devide(stats.kills, stats.deaths))} />
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<p>
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<br />
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</p>
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<BasicStat title="Wins: " value={formatNumber(stats.wins)} />
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<BasicStat title="Losses: " value={formatNumber(stats.losses)} />
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<BasicStat title="Win/Loss Ratio: " value={formatNumber(devide(stats.wins, stats.losses))} />
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</div>
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)
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}
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export function VampireZGeneralStats({ stats }: { stats: NonNullable<NonNullStats["VampireZ"]> }) {
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return (
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<>
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<div>
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<BasicStat title="Coins: " value={formatNumber(stats.coins)} className="text-mc-gold" />
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</div>
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<div className="flex mt-4">
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<div className="flex-1">
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<BasicStat title="Wins as Vampire: " value={formatNumber(stats.vampire_wins)} />
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<p>
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<br />
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</p>
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<BasicStat title="Vampire Kills: " value={formatNumber(stats.vampire_kills)} />
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<BasicStat title="Vampire Deaths: " value={formatNumber(stats.vampire_deaths)} />
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<BasicStat title="Vampire Kill/Death Ratio: " value={formatNumber(devide(stats.human_kills, stats.vampire_deaths))} />
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</div>
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<div className="flex-1">
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<BasicStat title="Human Wins: " value={formatNumber(stats.human_wins)} />
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<p>
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<br />
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</p>
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<BasicStat title="Human Kills: " value={formatNumber(stats.human_kills)} />
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<BasicStat title="Human Deaths: " value={formatNumber(stats.human_deaths)} />
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<BasicStat title="Human Kill/Death Ratio: " value={formatNumber(devide(stats.vampire_kills, stats.human_deaths))} />
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</div>
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<div className="flex-1">
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<BasicStat title="Zombie Kills: " value={formatNumber(stats.zombie_kills)} />
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</div>
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</div>
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</>
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)
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}
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42
src/app/(stats)/player/[ign]/_stats/classic/vampirez.tsx
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42
src/app/(stats)/player/[ign]/_stats/classic/vampirez.tsx
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@@ -0,0 +1,42 @@
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import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import GeneralStats from "../GeneralStats"
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import { VampireZGeneralStats } from "./stats"
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export default function VampireZStats({ stats }: { stats: NonNullStats["VampireZ"] }) {
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if (!stats) return null
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const vkd = formatNumber(devide(stats.human_kills, stats.vampire_deaths))
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const hkd = formatNumber(devide(stats.vampire_kills, stats.human_deaths))
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return (
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<GeneralStats
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id="classic-vampirez"
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title="VampireZ"
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collapsedStats={[
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{
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title: <p>Vampire KD</p>,
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stat: <p className="text-muted-foreground">{vkd}</p>
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},
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{
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title: <p>Human KD</p>,
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stat: <p className="text-muted-foreground">{hkd}</p>
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},
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{
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title: <p>Vampire Wins</p>,
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stat: <p className="text-muted-foreground">{formatNumber(stats.vampire_wins)}</p>
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},
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{
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title: <p>Human Wins</p>,
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stat: <p className="text-muted-foreground">{formatNumber(stats.human_wins)}</p>
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}
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]}
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>
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<Separator className="my-4" />
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<VampireZGeneralStats stats={stats} />
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<Separator className="my-4" />
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</GeneralStats>
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)
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}
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42
src/app/(stats)/player/[ign]/_stats/classic/walls.tsx
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42
src/app/(stats)/player/[ign]/_stats/classic/walls.tsx
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@@ -0,0 +1,42 @@
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import { Separator } from "@/components/ui/separator"
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import { formatNumber } from "@/lib/formatters"
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import { devide } from "@/lib/hypixel/general"
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import { NonNullStats } from "@/lib/schema/player"
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import GeneralStats from "../GeneralStats"
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import { WallsGeneralStats } from "./stats"
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export default function WallsStats({ stats }: { stats: NonNullStats["Walls"] }) {
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if (!stats) return null
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const kd = formatNumber(devide(stats.kills, stats.deaths))
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const wl = formatNumber(devide(stats.wins, stats.losses))
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return (
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<GeneralStats
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id="classic-walls"
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title="Walls"
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collapsedStats={[
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{
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title: <p>Kills</p>,
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stat: <p className="text-muted-foreground">{formatNumber(stats.kills)}</p>
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},
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{
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title: <p>KD</p>,
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stat: <p className="text-muted-foreground">{kd}</p>
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},
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{
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title: <p>Wins</p>,
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stat: <p className="text-muted-foreground">{formatNumber(stats.wins)}</p>
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},
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{
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title: <p>WL</p>,
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stat: <p className="text-muted-foreground">{wl}</p>
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}
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]}
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>
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<Separator className="my-4" />
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<WallsGeneralStats stats={stats} />
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<Separator className="my-4" />
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</GeneralStats>
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)
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}
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@@ -3,7 +3,7 @@ import { arcadeStatsSchema } from "./stats/arcade"
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import { bedwarsStatsSchema } from "./stats/bedwars"
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import { bedwarsStatsSchema } from "./stats/bedwars"
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import { blitzStatsSchema } from "./stats/blitz"
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import { blitzStatsSchema } from "./stats/blitz"
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import { buildBattleStatsSchema } from "./stats/build-battle"
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import { buildBattleStatsSchema } from "./stats/build-battle"
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import { arenaBrawlStatsSchema, paintBallStatsSchema } from "./stats/classic"
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import { arenaBrawlStatsSchema, paintBallStatsSchema, vampireZStatsSchema, wallsStatsSchema } from "./stats/classic"
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import { copsAndCrimsStatsSchema } from "./stats/copsandcrims"
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import { copsAndCrimsStatsSchema } from "./stats/copsandcrims"
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import { duelsStatsSchema } from "./stats/duels"
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import { duelsStatsSchema } from "./stats/duels"
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import { megawallsStats } from "./stats/megawalls"
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import { megawallsStats } from "./stats/megawalls"
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@@ -47,7 +47,9 @@ export const playerSchema = z.looseObject({
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SuperSmash: smashHerosStats.optional(),
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SuperSmash: smashHerosStats.optional(),
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Battleground: warlordsStatsSchema.optional(),
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Battleground: warlordsStatsSchema.optional(),
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Arena: arenaBrawlStatsSchema.optional(),
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Arena: arenaBrawlStatsSchema.optional(),
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Paintball: paintBallStatsSchema
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Paintball: paintBallStatsSchema.optional(),
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Walls: wallsStatsSchema.optional(),
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VampireZ: vampireZStatsSchema.optional()
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}).transform(({ Walls3, MCGO, HungerGames, SuperSmash, Battleground, Arena, ...rest }) => {
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}).transform(({ Walls3, MCGO, HungerGames, SuperSmash, Battleground, Arena, ...rest }) => {
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return {
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return {
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MegaWalls: Walls3,
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MegaWalls: Walls3,
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@@ -29,3 +29,22 @@ export const paintBallStatsSchema = z.object({
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killstreaks: z.number().default(0),
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killstreaks: z.number().default(0),
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shots_fired: z.number().default(0)
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shots_fired: z.number().default(0)
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})
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})
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export const wallsStatsSchema = z.object({
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coins: z.number().default(0),
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kills: z.number().default(0),
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deaths: z.number().default(0),
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wins: z.number().default(0),
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losses: z.number().default(0)
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})
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export const vampireZStatsSchema = z.object({
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coins: z.number().default(0),
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vampire_kills: z.number().default(0),
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vampire_deaths: z.number().default(0),
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vampire_wins: z.number().default(0),
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human_kills: z.number().default(0),
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human_deaths: z.number().default(0),
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human_wins: z.number().default(0),
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zombie_kills: z.number().default(0)
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})
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