Added best mode stats

This commit is contained in:
2025-09-14 21:05:12 +02:00
parent 3711b43b4e
commit 0d7c79a310
8 changed files with 113 additions and 10 deletions

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@@ -1,7 +1,8 @@
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table" import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getCopsAndCrimsModeName, getCopsAndCrimsModeStats } from "@/lib/hypixel/copsandcrims/general" import { getCopsAndCrimsBestMode, getCopsAndCrimsModeName, getCopsAndCrimsModeStats } from "@/lib/hypixel/copsandcrims/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils"
export default function CopsAndCrimsStatTable({ stats }: { stats: NonNullable<NonNullStats["CopsAndCrims"]> }) { export default function CopsAndCrimsStatTable({ stats }: { stats: NonNullable<NonNullStats["CopsAndCrims"]> }) {
return ( return (
@@ -44,10 +45,12 @@ function CopsAndCrimsTableStat(
stats: NonNullable<NonNullStats["CopsAndCrims"]> stats: NonNullable<NonNullStats["CopsAndCrims"]>
} }
) { ) {
const modeStats = getCopsAndCrimsModeStats(modeId === "regular" ? "" : modeId, stats)
const name = getCopsAndCrimsModeName(modeId === "regular" ? "" : modeId) const name = getCopsAndCrimsModeName(modeId === "regular" ? "" : modeId)
const modeStats = getCopsAndCrimsModeStats(modeId === "regular" ? "" : modeId, stats)
const isBest = getCopsAndCrimsBestMode(stats) === modeId
return ( return (
<TableRow> <TableRow className={cn(isBest && "text-mc-light-purple")}>
<TableCell>{name}</TableCell> <TableCell>{name}</TableCell>
{modeStats.map((v, i) => { {modeStats.map((v, i) => {
return <TableCell key={i}>{formatNumber(v)}</TableCell> return <TableCell key={i}>{formatNumber(v)}</TableCell>

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@@ -6,9 +6,12 @@ import {
getMegaWallsClass, getMegaWallsClass,
getMegaWallsDifficultyColor, getMegaWallsDifficultyColor,
getMegaWallsModeName, getMegaWallsModeName,
getMegaWallsModeStats getMegaWallsModeStats,
getMegaWallsMostPlayedClass,
getMegaWallsMostPlayedMode
} from "@/lib/hypixel/megawalls/general" } from "@/lib/hypixel/megawalls/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils"
export function MegaWallsModesTable({ stats }: { stats: NonNullable<NonNullStats["MegaWalls"]> }) { export function MegaWallsModesTable({ stats }: { stats: NonNullable<NonNullStats["MegaWalls"]> }) {
return ( return (
@@ -90,8 +93,9 @@ function MegaWallsClassStats({ stats }: { stats: NonNullable<NonNullStats["MegaW
const { id, val } = c const { id, val } = c
const klass = getMegaWallsClass(id) const klass = getMegaWallsClass(id)
const difColor = getMegaWallsDifficultyColor(klass.difficulty) const difColor = getMegaWallsDifficultyColor(klass.difficulty)
const isBest = getMegaWallsMostPlayedClass(stats)?.id === id
return ( return (
<TableRow key={i}> <TableRow key={i} className={cn(isBest && "text-mc-light-purple")}>
<TableCell className={`text-mc-${difColor}`}>{klass.name}</TableCell> <TableCell className={`text-mc-${difColor}`}>{klass.name}</TableCell>
{val.map((v, j) => { {val.map((v, j) => {
if (j === val.length - 2) { if (j === val.length - 2) {
@@ -111,9 +115,10 @@ function MegaWallsModeStat(
) { ) {
const modeName = getMegaWallsModeName(modeId) const modeName = getMegaWallsModeName(modeId)
const modeStat = getMegaWallsModeStats(modeId, stats) const modeStat = getMegaWallsModeStats(modeId, stats)
const mostPlayed = getMegaWallsMostPlayedMode(stats) === modeId
return ( return (
<TableRow> <TableRow className={cn(mostPlayed && "text-mc-light-purple")}>
<TableCell>{modeName}</TableCell> <TableCell>{modeName}</TableCell>
{modeStat.map((s, i) => { {modeStat.map((s, i) => {
return <TableCell key={i}>{formatNumber(s)}</TableCell> return <TableCell key={i}>{formatNumber(s)}</TableCell>

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@@ -1,6 +1,6 @@
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table" import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getUHCModeName, getUHCModeStats } from "@/lib/hypixel/uhc/general" import { getUHCBestMode, getUHCModeName, getUHCModeStats } from "@/lib/hypixel/uhc/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"
@@ -49,9 +49,10 @@ function TableStat(
) { ) {
const modeStats = getUHCModeStats(modeId === "teams" ? "" : modeId, stats) const modeStats = getUHCModeStats(modeId === "teams" ? "" : modeId, stats)
const modeName = getUHCModeName(modeId === "teams" || modeId === "all_modes" ? "" : modeId) const modeName = getUHCModeName(modeId === "teams" || modeId === "all_modes" ? "" : modeId)
const isBest = getUHCBestMode(stats) === modeId
return ( return (
<TableRow className={cn(modeId === "all_modes" && "font-bold")}> <TableRow className={cn(modeId === "all_modes" && "font-bold", isBest && "text-mc-light-purple")}>
<TableCell>{modeId === "all_modes" ? "Overall" : modeName}</TableCell> <TableCell>{modeId === "all_modes" ? "Overall" : modeName}</TableCell>
{modeStats.map((v, i) => { {modeStats.map((v, i) => {
return ( return (

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@@ -1,6 +1,11 @@
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table" import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table"
import { formatNumber } from "@/lib/formatters" import { formatNumber } from "@/lib/formatters"
import { getWoolGamesWoolWarsClass, getWoolGamesWoolWarsClassColor, getWoolGamesWoolWarsClassStats } from "@/lib/hypixel/woolgames/general" import {
getWoolGamesWoolWarsClass,
getWoolGamesWoolWarsClassColor,
getWoolGamesWoolWarsClassStats,
getWoolGamesWoolWarsMostPlayedClass
} from "@/lib/hypixel/woolgames/general"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { cn } from "@/lib/utils" import { cn } from "@/lib/utils"
@@ -52,9 +57,10 @@ function StatRow(
const classStats = getWoolGamesWoolWarsClassStats(classId, stats) const classStats = getWoolGamesWoolWarsClassStats(classId, stats)
const klass = getWoolGamesWoolWarsClass(classId) const klass = getWoolGamesWoolWarsClass(classId)
const classColor = getWoolGamesWoolWarsClassColor(klass?.difficulty) const classColor = getWoolGamesWoolWarsClassColor(klass?.difficulty)
const isMostPlayed = getWoolGamesWoolWarsMostPlayedClass(stats)?.id === classId
return ( return (
<TableRow> <TableRow className={cn(isMostPlayed && "text-mc-light-purple")}>
<TableCell className={cn(classColor && `text-mc-${classColor}`)}>{klass !== null ? klass.name : "Unknown"}</TableCell> <TableCell className={cn(classColor && `text-mc-${classColor}`)}>{klass !== null ? klass.name : "Unknown"}</TableCell>
{classStats.map((v, i) => { {classStats.map((v, i) => {
return <TableCell key={i}>{formatNumber(v)}</TableCell> return <TableCell key={i}>{formatNumber(v)}</TableCell>

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@@ -46,6 +46,18 @@ export function getCopsAndCrimsScoreColor(score: number) {
return SCORE.at(0)!.color return SCORE.at(0)!.color
} }
export function getCopsAndCrimsBestMode(stats: NonNullable<NonNullStats["CopsAndCrims"]>) {
const modeWins = MODES.map(mode => ({
mode: mode.id,
name: mode.name,
wins: mode.id === "" ? stats["game_wins"] : stats[`game_wins_${mode.id}`] || 0
}))
const best = modeWins.reduce((best, current) => current.wins > best.wins ? current : best).mode
return best === "" ? "regular" : best
}
export function getCopsAndCrimsModeStats(modeId: typeof MODES[number]["id"], stats: NonNullable<NonNullStats["CopsAndCrims"]>) { export function getCopsAndCrimsModeStats(modeId: typeof MODES[number]["id"], stats: NonNullable<NonNullStats["CopsAndCrims"]>) {
if (modeId === "") { if (modeId === "") {
return [ return [

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@@ -32,6 +32,24 @@ export function getMegaWallsClass(classId: typeof CLASSES[number]["id"]) {
return CLASSES.find(c => c.id === classId)! return CLASSES.find(c => c.id === classId)!
} }
export function getMegaWallsMostPlayedClass(stats: NonNullable<NonNullStats["MegaWalls"]>) {
let mostPlayedClass: typeof CLASSES[number] | null = null
let maxPlays = 0
for (const classObj of CLASSES) {
const wins = stats[`${classObj.id}_wins`] || 0
const losses = stats[`${classObj.id}_losses`] || 0
const totalPlays = wins + losses
if (totalPlays > maxPlays) {
maxPlays = totalPlays
mostPlayedClass = classObj
}
}
return mostPlayedClass
}
export function getAllMegawallsClassStats(stats: NonNullable<NonNullStats["MegaWalls"]>) { export function getAllMegawallsClassStats(stats: NonNullable<NonNullStats["MegaWalls"]>) {
const statsArr: { id: typeof CLASSES[number]["id"], val: number[] }[] = [] const statsArr: { id: typeof CLASSES[number]["id"], val: number[] }[] = []
@@ -58,6 +76,27 @@ export function getMegaWallsClassStats(classId: typeof CLASSES[number]["id"], st
] ]
} }
export function getMegaWallsMostPlayedMode(stats: NonNullable<NonNullStats["MegaWalls"]>) {
const modes = [
{
id: "standard" as const,
games: (stats.wins_standard || 0) + (stats.losses_standard || 0)
},
{
id: "face_off" as const,
games: (stats.wins_face_off || 0) + (stats.losses_face_off || 0)
},
{
id: "gvg" as const,
games: (stats.wins_gvg || 0) + (stats.losses_gvg || 0)
}
]
const mostPlayed = modes.reduce((max, current) => current.games > max.games ? current : max)
return mostPlayed.id
}
export function getMegaWallsModeStats(modeId: typeof MODES[number]["id"], stats: NonNullable<NonNullStats["MegaWalls"]>) { export function getMegaWallsModeStats(modeId: typeof MODES[number]["id"], stats: NonNullable<NonNullStats["MegaWalls"]>) {
return [ return [
stats[`kills_${modeId}`], stats[`kills_${modeId}`],

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@@ -11,6 +11,24 @@ export function getUHCStatsCombined(stats: NonNullable<NonNullStats["UHC"]>) {
} }
} }
export function getUHCBestMode(stats: NonNullable<NonNullStats["UHC"]>) {
let bestMode = MODES[0] as typeof MODES[number]
let maxScore = 0
for (const mode of MODES) {
const modeWins = mode.id === "" ? stats.wins : stats[`wins_${mode.id}`] ?? 0
const modeDeaths = mode.id === "" ? stats.deaths : stats[`deaths_${mode.id}`] ?? 0
const combinedScore = modeWins + modeDeaths
if (combinedScore > maxScore) {
maxScore = combinedScore
bestMode = mode
}
}
return bestMode.id === "" ? "teams" : bestMode.id
}
export function getUHCModeName(modeId: typeof MODES[number]["id"]) { export function getUHCModeName(modeId: typeof MODES[number]["id"]) {
return MODES.find(m => m.id === modeId)!.name return MODES.find(m => m.id === modeId)!.name
} }

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@@ -3,6 +3,25 @@ import { getColorFromCode } from "@/lib/colors"
import { NonNullStats } from "@/lib/schema/player" import { NonNullStats } from "@/lib/schema/player"
import { devide, floorLevel } from "../general" import { devide, floorLevel } from "../general"
export function getWoolGamesWoolWarsMostPlayedClass(stats: NonNullable<NonNullStats["WoolGames"]>["wool_wars"]) {
if (!stats?.stats?.classes) return null
let mostPlayedClass = null
let maxKills = 0
for (const classData of CLASSES) {
const classStats = stats.stats.classes[classData.id]
const kills = classStats?.kills || 0
if (kills > maxKills) {
maxKills = kills
mostPlayedClass = classData
}
}
return mostPlayedClass
}
export function getWoolGamesWoolWarsClassStats( export function getWoolGamesWoolWarsClassStats(
classId: typeof CLASSES[number]["id"], classId: typeof CLASSES[number]["id"],
stats: NonNullable<NonNullStats["WoolGames"]>["wool_wars"] stats: NonNullable<NonNullStats["WoolGames"]>["wool_wars"]