Files
illegitimate-bot/src/components/buttons/guildapplicationaccept.ts

147 lines
5.3 KiB
TypeScript

import { ActionRowBuilder, ButtonBuilder, ButtonStyle, TextChannel } from "discord.js"
import { getGuildApp, removeGuildApp } from "src/drizzle/functions"
import { addWaitingList, getWaitingLists, removeWaitingList } from "src/drizzle/functions"
import { embedColor, hypixelGuildID, waitingListChannel, waitingListMessage } from "~/config/options"
import { waitingListRole } from "~/config/roles"
import { IButton } from "~/typings"
import tryCatch from "~/utils/Functions/trycatch"
import { getGuild, getIGN } from "~/utils/Hypixel"
import { log } from "~/utils/Logger"
export default {
name: "guildapplicationaccept",
description: "Accept a guild application.",
async execute({ interaction }) {
await interaction.deferReply()
const user = interaction.user
const guild = interaction.guild!
const message = interaction.message
const embed = message.embeds[0]
const applicantId = embed.footer!.text.split(" ")[1]
const [, applicant] = await tryCatch(guild.members.fetch(applicantId))
const applicantUsername = applicant?.user.username
await message.edit({
components: [
new ActionRowBuilder<ButtonBuilder>().addComponents(
new ButtonBuilder()
.setCustomId("guildapplicationaccept")
.setLabel("Accept")
.setStyle(ButtonStyle.Primary)
.setDisabled(true),
new ButtonBuilder()
.setCustomId("guildapplicationdeny")
.setLabel("Deny")
.setStyle(ButtonStyle.Danger)
.setDisabled(true),
new ButtonBuilder()
.setCustomId("checkstats")
.setLabel("Check Stats")
.setStyle(ButtonStyle.Secondary)
.setDisabled(true)
)
]
})
if (!applicant) {
await interaction.editReply({
embeds: [{
description: "Aplication has left the server and cannot be notified.",
color: embedColor
}]
})
await removeGuildApp({ userID: applicantId })
return
}
await applicant.send({
embeds: [{
description: "Your application for the Illegitimate guild has been accepted.\n\n" +
"Make sure to leave your current guild so that we can invite you.",
color: embedColor
}]
})
const applicantEntry = await getGuildApp({ userID: applicantId })
const applicantUUID = applicantEntry!.uuid
const time = Date.now()
await addWaitingList({
userID: applicantId,
uuid: applicantUUID,
timestamp: time
})
await removeGuildApp({ userID: applicantId, uuid: applicantUUID })
await applicant.roles.add(waitingListRole)
await interaction.editReply({
embeds: [{
title: applicantUsername + " - Guild Application",
description: "Application has been accepted by <@" + user.id + ">.",
color: embedColor,
thumbnail: {
url: applicant.avatarURL() || ""
},
footer: {
icon_url: guild.iconURL() || undefined,
text: "ID: " + applicant.id
}
}]
})
if (process.env.NODE_ENV === "dev") return
const [error] = await tryCatch(updateWaitingList())
if (error) return log.error("Error while trying to update waiting list.")
async function updateWaitingList() {
const channel = guild.channels.cache.get(waitingListChannel) as TextChannel
const wlmessage = await channel!.messages.fetch(waitingListMessage)
const wlembed = wlmessage.embeds[0]
const accepted = await getWaitingLists()
for (let i = 0; i < accepted.length; i++) {
const uuid = accepted[i].uuid
const guild = await getGuild(uuid)
if (guild && guild._id === hypixelGuildID) {
await removeWaitingList({ uuid })
continue
}
}
const fields: { name: string, value: string }[] = []
for (let i = 0; i < accepted.length; i++) {
const ign = await getIGN(accepted[i].uuid)
const timestamp = Math.floor(accepted[i].timestamp / 1000)
fields.push({
name: `${i + 1}. ${ign}`,
value: `TS: <t:${timestamp}:R>`
})
}
await wlmessage.edit({
embeds: [{
title: wlembed.title!,
description: wlembed.description!,
color: wlembed.color!,
footer: {
text: "Last updated by " + user.username,
icon_url: user.avatarURL() || undefined
},
thumbnail: wlembed.thumbnail!,
fields: fields,
timestamp: new Date().toISOString()
}]
})
}
}
} as IButton