import { ExtendedClient as Client } from "../Client" import { errorLogChannel, color } from "../../../config/options.json" import { Command } from "../../interfaces" import { Events, GuildTextBasedChannel } from "discord.js" import path = require("path") import fs = require("fs") type FileType = "js" | "ts" const embedColor = Number(color.replace("#", "0x")) export default function loadSlashCommandsEvents(client: Client, ft: FileType) { const cmdPath = path.join(__dirname, "..", "..", "commands") const cmdFiles = fs.readdirSync(cmdPath).filter(file => file.endsWith(ft)) for (const file of cmdFiles) { const filePath = path.join(cmdPath, file) const cmd: Command = require(filePath) if ("data" in cmd && "execute" in cmd && cmd.type === "slash") { client.commands.set(cmd.data.name, cmd) } else { console.log( `[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`, ) } } //! command handler client.on(Events.InteractionCreate, async interaction => { if (!interaction.isChatInputCommand()) return const command = client.commands.get(interaction.commandName) if (!command) { console.error( `No command matching ${interaction.commandName} was found.`, ) return } try { await command.execute(interaction, client) } catch (error) { if (process.env.NODE_ENV !== "dev") { const channel = client.channels.cache.get( errorLogChannel, ) as GuildTextBasedChannel if (!channel) { console.log("No error log channel found.") } await channel.send({ embeds: [ { title: "Command error occured", description: String(error), color: embedColor, footer: { icon_url: interaction.guild!.iconURL({ forceStatic: false, })!, text: interaction.user.username + " | " + interaction.commandName, }, }, ], }) } // console.error(error) await interaction.reply({ content: "There was an error while executing this command!", ephemeral: true, }) } }) }