import { useMainPlayer } from "discord-player" import { ChatInputCommandInteraction } from "discord.js" import { embedColor } from "~/config/options.js" export default async function skip(interaction: ChatInputCommandInteraction) { await interaction.deferReply() const amount = interaction.options.getNumber("amount") ?? 1 const player = useMainPlayer() const queue = player.queues.get(interaction.guildId!) if (!queue) { await interaction.editReply({ embeds: [{ description: "There is no queue", color: embedColor }] }) return } if (amount > queue.size) { await interaction.editReply({ embeds: [{ description: `There are only ${queue.size} song${queue.size === 1 ? "" : "s"} in the queue`, color: embedColor }] }) return } if (amount === 1) { queue.node.skip() } else { queue.node.skipTo(amount) } await interaction.editReply({ embeds: [{ description: `Skipped ${amount === 1 ? "1 song" : `${amount} songs`}`, color: embedColor }] }) }