Adding slowmode command
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59
commands/slowmode.js
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59
commands/slowmode.js
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@@ -0,0 +1,59 @@
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const { SlashCommandBuilder, PermissionFlagsBits } = require('discord.js');
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const { color } = require('../config/options.json');
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module.exports = {
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name: 'slowmode',
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description: 'Set the slowmode of a channel.',
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type: 'slash',
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data: new SlashCommandBuilder()
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.setName('slowmode')
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.setDescription('Set the slowmode of a channel.')
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.addIntegerOption(option =>
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option
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.setName('seconds')
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.setDescription('The amount of seconds to set the slowmode to.'))
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.addChannelOption(option =>
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option
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.setName('channel')
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.setDescription('The channel to set the slowmode of.'))
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.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
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.setDMPermission(false),
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async execute(interaction) {
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await interaction.deferReply({ ephermeral: true });
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const seconds = interaction.options.getInteger('seconds') ?? 5
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const channel = interaction.options.getChannel('channel') ?? interaction.channel
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const embedColor = Number(color.replace("#", "0x"));
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if (seconds > 21600) {
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await channel.setRateLimitPerUser(21600)
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await interaction.editReply({
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embeds: [{
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description: `Set the slowmode of ${channel} to 21600 seconds.`,
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color: embedColor,
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footer: {
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text: interaction.guild.name + " | Developed by: @Taken#0001",
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icon_url: interaction.guild.iconURL({ dynamic: true })
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}
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}]
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})
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return
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}
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await interaction.editReply({
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embeds: [{
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description: `Set the slowmode of ${channel} to ${seconds} seconds.`,
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color: embedColor,
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footer: {
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text: interaction.guild.name + " | Developed by: @Taken#0001",
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icon_url: interaction.guild.iconURL({ dynamic: true })
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}
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}]
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})
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await channel.setRateLimitPerUser(seconds)
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}
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}
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16
index.js
16
index.js
@@ -40,6 +40,22 @@ for (const file of cmdFiles) {
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}
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}
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}
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}
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//! commands testing
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const cmdTestPath = path.join(__dirname, 'commands-testing');
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const cmdTestFiles = fs.readdirSync(cmdTestPath).filter(file => file.endsWith('.js'));
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for (const file of cmdTestFiles) {
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const filePath = path.join(cmdTestPath, file);
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const cmd = require(filePath);
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if ('data' in cmd && 'execute' in cmd && cmd.type === 'slash') {
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client.commands.set(cmd.data.name, cmd);
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`);
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}
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}
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//! command handler
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//! command handler
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client.on(Events.InteractionCreate, async interaction => {
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client.on(Events.InteractionCreate, async interaction => {
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if(!interaction.isChatInputCommand()) return;
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if(!interaction.isChatInputCommand()) return;
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