Converted main codebase to typescript

Signed-off-by: Taken <taken@mairimashita.org>
This commit is contained in:
2023-12-28 13:17:57 +01:00
parent 1d9ded82a4
commit 68fde04bbb
122 changed files with 14230 additions and 1834 deletions

View File

@@ -1,31 +1,35 @@
const fetch = require("axios")
const apikey = process.env.HYPIXELAPIKEY
import fetch from "axios"
import config from "../Config"
import { Profile, Profile2 } from "../../typings"
import { Player, PlayerData } from "../../interfaces"
import { Guild, GuildData } from "../../interfaces"
const apikey = config.prod.hypixelapikey
const mojang = "https://api.mojang.com/users/profiles/minecraft/"
const mojanguuid = "https://sessionserver.mojang.com/session/minecraft/profile/"
const hypixel = "https://api.hypixel.net/player"
const guild = "https://api.hypixel.net/guild"
const minotar = "https://minotar.net/helm/"
async function getUUID(ign) {
async function getUUID(ign: string): Promise<string|null> {
try {
const req = await fetch(mojang + ign)
const req: Profile = await fetch(mojang + ign)
return req.data.id
} catch (err) {
return null
}
}
async function getIGN(uuid) {
async function getIGN(uuid: string): Promise<string|null> {
try {
const req = await fetch(mojanguuid + uuid)
const req: Profile2 = await fetch(mojanguuid + uuid)
return req.data.name
} catch (err) {
return null
}
}
async function getPlayer(uuid) {
const playerReq = await fetch(hypixel, {
async function getPlayer(uuid: string): Promise<PlayerData|null> {
const playerReq: Player = await fetch(hypixel, {
params: {
key: apikey,
uuid: uuid
@@ -39,10 +43,10 @@ async function getPlayer(uuid) {
return playerReq.data.player
}
async function getGuild(query, type) {
async function getGuild(query: string, type?: string): Promise<GuildData|null> {
const reqType = type ? type : "player"
const guildReq = await fetch(guild, {
const guildReq: Guild = await fetch(guild, {
params: {
key: apikey,
[reqType]: query
@@ -56,11 +60,11 @@ async function getGuild(query, type) {
return guildReq.data.guild
}
async function getHeadURL(ign) {
async function getHeadURL(ign: string): Promise<string|null> {
return minotar + ign
}
module.exports = {
export {
getUUID,
getIGN,
getPlayer,

View File

@@ -1,7 +1,7 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function getExpForLevel(level) {
function getExpForLevel(level: number): number {
if (level == 0) return 0
const respectedLevel = getLevelRespectingPrestige(level)
@@ -22,7 +22,7 @@ function getExpForLevel(level) {
return 5000
}
function getLevelRespectingPrestige(level) {
function getLevelRespectingPrestige(level: number): number {
if (level > HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE) {
return level - HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE
}
@@ -36,7 +36,7 @@ const EASY_LEVELS_XP = 7000
const XP_PER_PRESTIGE = 96 * 5000 + EASY_LEVELS_XP
const LEVELS_PER_PRESTIGE = 100
const HIGHEST_PRESTIGE = 50
function bedwarsLevel(exp) {
function bedwarsLevel(exp: number): number {
const prestiges = Math.floor(exp / XP_PER_PRESTIGE)
let level = prestiges * LEVELS_PER_PRESTIGE
let expWithoutPrestiges = exp - (prestiges * XP_PER_PRESTIGE)
@@ -52,4 +52,4 @@ function bedwarsLevel(exp) {
return level + expWithoutPrestiges / 5000
}
module.exports = { bedwarsLevel }
export { bedwarsLevel }

View File

@@ -1,7 +1,7 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function guildLevel(exp) {
function guildLevel(exp: number): number {
const EXP_NEEDED = [
100000,
150000,
@@ -47,10 +47,11 @@ function guildLevel(exp) {
/*
Code used from the hypixel-guild-bot project https://github.com/SimplyNo/hypixel-guild-bot
*/
function scaledGEXP(input) {
function scaledGEXP(input: number): number {
if (input <= 200000) return Number(input)
if (input <= 700000) return Number(Math.round(((input - 200000) / 10) + 200000))
if (input > 700000) return Number(Math.round(((input - 700000) / 33) + 250000))
return 0
}
module.exports = { guildLevel, scaledGEXP }
export { guildLevel, scaledGEXP }

View File

@@ -8,30 +8,30 @@ const REVERSE_PQ_PREFIX = -(BASE - 0.5 * GROWTH) / GROWTH
const REVERSE_CONST = REVERSE_PQ_PREFIX * REVERSE_PQ_PREFIX
const GROWTH_DIVIDES_2 = 2 / GROWTH
function getLevel(exp) {
function getLevel(exp: number): number {
return exp <= 1 ? 1 : Math.floor(1 + REVERSE_PQ_PREFIX + Math.sqrt(REVERSE_CONST + GROWTH_DIVIDES_2 * exp))
}
function hypixelLevel(exp) {
function hypixelLevel(exp: number): number {
return getLevel(exp) + getPercentageToNextLevel(exp)
}
function getTotalExpToLevel(level) {
function getTotalExpToLevel(level: number): number {
const lv = Math.floor(level); const
x0 = getTotalExpToFullLevel(lv)
if (level === lv) return x0
return (getTotalExpToFullLevel(lv + 1) - x0) * (level % 1) + x0
}
function getTotalExpToFullLevel(level) {
function getTotalExpToFullLevel(level: number): number {
return (HALF_GROWTH * (level - 2) + BASE) * (level - 1)
}
function getPercentageToNextLevel(exp) {
function getPercentageToNextLevel(exp: number): number {
const lv = getLevel(exp)
const x0 = getTotalExpToLevel(lv)
return (exp - x0) / (getTotalExpToLevel(lv + 1) - x0)
}
module.exports = { hypixelLevel }
export { hypixelLevel }

View File

@@ -1,13 +1,13 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function skywarsLevel(xp) {
function skywarsLevel(xp: number): number {
const xps = [0, 20, 70, 150, 250, 500, 1000, 2000, 3500, 6000, 10000, 15000]
let exactLevel = 0
if (xp >= 15000) {
exactLevel = (xp - 15000) / 10000 + 12
return exactLevel
} else {
} else if (xp < 15000) {
for (let i = 0; i < xps.length; i++) {
if (xp < xps[i]) {
exactLevel = i + (xp - xps[i - 1]) / (xps[i] - xps[i - 1])
@@ -15,6 +15,8 @@ function skywarsLevel(xp) {
}
}
}
return 0
}
module.exports = { skywarsLevel }
export { skywarsLevel }

View File

@@ -1,5 +1,5 @@
function formatUuid(uuid) {
function formatUuid(uuid: string): string {
return uuid.replace(/(.{8})(.{4})(.{4})(.{4})(.{12})/, "$1-$2-$3-$4-$5")
}
module.exports = { formatUuid }
export { formatUuid }