Moved to hypixel api for check command
Added seperate file for functions
This commit is contained in:
@@ -1,188 +1,237 @@
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const {SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits} =
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const { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits } =
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require("discord.js");
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require("discord.js");
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const {bwfdkr, bwstars, bwwins, duelswins, swstars} =
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const { bwfdkr, bwstars, bwwins, duelswins, swstars } =
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require("../config/reqs.json");
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require("../config/reqs.json");
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const env = require("dotenv").config();
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const env = require("dotenv").config();
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const hypixelApiKey = process.env.HYPIXELAPI;
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const hypixelApiKey = process.env.HYPIXELAPIKEY;
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const {color} = require("../config/options.json");
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const { color } = require("../config/options.json");
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const fetch = require("axios");
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const fetch = require("axios");
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const { getExactLevel, skywarsLevel, getLevelForExp } = require("../utils/functions.js");
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module.exports = {
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module.exports = {
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name : "check",
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name: "check",
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description : "Check a player's stats.",
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description: "Check a player's stats.",
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type : "slash",
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type: "slash",
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data : new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName("check")
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.setName("check")
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.setDescription("Check a player's stats.")
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.setDescription("Check a player's stats.")
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.addStringOption((option) => option.setName("ign")
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.addStringOption((option) => option.setName("ign")
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.setDescription("The player's IGN.")
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.setDescription("The player's IGN.")
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.setRequired(true))
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.setRequired(true))
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.setDMPermission(false),
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.setDMPermission(false),
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async execute(interaction) {
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async execute(interaction) {
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await interaction.deferReply({});
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await interaction.deferReply({});
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const ign = interaction.options.getString("ign");
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const ign = interaction.options.getString("ign");
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const mojang = "https://api.mojang.com/users/profiles/minecraft/";
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const mojang = "https://api.mojang.com/users/profiles/minecraft/";
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const slothPixel = "https://api.slothpixel.me/api/players/";
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// const slothPixel = "https://api.slothpixel.me/api/players/";
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const guildAPI = "https://api.slothpixel.me/api/guilds/";
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// const guildAPI = "https://api.slothpixel.me/api/guilds/";
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const minotar = "https://minotar.net/helm/";
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const hypixel = "https://api.hypixel.net/player"
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const embedColor = Number(color.replace("#", "0x"));
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const guildAPI = "https://api.hypixel.net/guild"
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const minotar = "https://minotar.net/helm/";
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const embedColor = Number(color.replace("#", "0x"));
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const head = minotar + ign;
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if (!ign) {
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if (!ign) {
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await interaction.editReply("Please provide a player's IGN.");
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await interaction.editReply("Please provide a player's IGN.");
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return;
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return;
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}
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}
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try {
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try {
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await fetch(mojang + ign);
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await fetch(mojang + ign);
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} catch (error) {
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} catch (error) {
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interaction.editReply({
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interaction.editReply({
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embeds : [
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embeds: [
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{description : "That player doesn't exist.", color : embedColor}
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{ description: "That player doesn't exist.", color: embedColor }
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]
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]
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});
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});
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return;
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return;
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}
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}
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const userCheck = await fetch(mojang + ign);
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const userCheck = await fetch(mojang + ign);
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const uuid = userCheck.data.id;
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const uuid = userCheck.data.id;
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try {
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/* try {
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await fetch(slothPixel + uuid);
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await fetch(slothPixel + uuid);
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} catch (error) {
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} catch (error) {
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interaction.editReply({
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interaction.editReply({
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embeds : [ {
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embeds: [{
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description : "That player hasn't played Hypixel before.",
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description: "That player hasn't played Hypixel before.",
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color : embedColor
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color: embedColor
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} ]
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}]
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});
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});
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return;
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return;
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}
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} */
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const stats = await fetch(slothPixel + uuid);
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const player = hypixel + "?key=" + hypixelApiKey + "&uuid=" + uuid
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const head = minotar + ign;
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const stats = await fetch(player);
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if (!stats.data.uuid) {
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if (!stats.data.player) {
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interaction.editReply({
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interaction.editReply({
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embeds : [ {
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embeds: [{
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description : "That player hasn't played Hypixel before.",
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description: "That player hasn't played Hypixel before.",
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color : embedColor
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color: embedColor
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} ]
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}]
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});
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});
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return;
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return;
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}
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}
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const rank_formatted = stats.data.rank_formatted;
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const rank2 = stats.data.player.newPackageRank;
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const rank2 = rank_formatted.replace(/&[0-9a-fk-or]/g, "");
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const monthlyRank = stats.data.player.monthlyPackageRank;
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if (rank2 === "") {
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if (rank2 === 'VIP') {
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var rank = "";
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var rank = "[VIP] "
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} else {
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} else if (rank2 === 'VIP_PLUS') {
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var rank = rank2 + " ";
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var rank = "[VIP+] "
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}
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} else if (rank2 === 'MVP') {
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var rank = "[MVP] "
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} else if (rank2 === 'MVP_PLUS') {
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var rank = "[MVP+] "
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} else if (rank2 === 'MVP_PLUS' && monthlyRank === 'SUPERSTAR') {
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var rank = "[MVP++] "
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}
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try {
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/* try {
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const guildCheck = await fetch(guildAPI + uuid);
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const guildCheck = await fetch(guildAPI + uuid);
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var guildName = guildCheck.data.name;
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var guildName = guildCheck.data.name;
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} catch (error) {
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} catch (error) {
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var guildName = "None";
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var guildName = "None";
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}
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} */
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const hsbwstars = stats.data.stats.BedWars.level;
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const guild = guildAPI + "?key=" + hypixelApiKey + "&player=" + uuid
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const hsbwfkdr = stats.data.stats.BedWars.final_k_d;
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const guildCheck = await fetch(guild);
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const hsbwwins = stats.data.stats.BedWars.wins;
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const hsswstars = stats.data.stats.SkyWars.level;
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const hsduelswins = stats.data.stats.Duels.general.wins;
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if (hsbwstars < bwstars || hsbwfkdr < bwfdkr || hsbwwins < bwwins) {
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if (!guildCheck.data.guild) {
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var bwtitle =
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var guildName = "None";
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"<a:cross_a:1087808606897983539> This player does not meet the BedWars requirements.";
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} else {
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} else {
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var guildName = guildCheck.data.guild.name;
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var bwtitle =
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}
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"<a:check_a:1087808632172847134> This player meets the BedWars requirements.";
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}
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if (hsswstars < swstars) {
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if (!guildCheck.data.guild) {
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var swtitle =
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var guildTag = ""
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"<a:cross_a:1087808606897983539> This player does not meet the SkyWars requirements.";
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} else if (!guildCheck.data.guild.tag) {
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} else {
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var guildTag = ""
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var swtitle =
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} else {
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"<a:check_a:1087808632172847134> This player meets the SkyWars requirements.";
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var guildTag = " [" + guildCheck.data.guild.tag + "]"
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}
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}
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if (hsduelswins < duelswins) {
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//bedwars level
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var duelstitle =
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const hsbwexp = stats.data.player.stats.Bedwars.Experience;
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"<a:cross_a:1087808606897983539> This player does not meet the Duels requirements.";
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const hsbwstars = getLevelForExp(hsbwexp);
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} else {
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// bedwars fkdr
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var duelstitle =
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const hsbwfk = stats.data.player.stats.Bedwars.final_kills_bedwars;
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"<a:check_a:1087808632172847134> This player meets the Duels requirements.";
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const hsbwfd = stats.data.player.stats.Bedwars.final_deaths_bedwars;
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}
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const hsbwfkdr = hsbwfk / hsbwfd;
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// bedwars wins
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const hsbwwins = stats.data.player.stats.Bedwars.wins_bedwars;
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// skywars level
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const hsswexp = stats.data.player.stats.SkyWars.skywars_experience;
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const hsswstars = skywarsLevel(hsswexp);
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// skywars kdr
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const hsswkills = stats.data.player.stats.SkyWars.kills;
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const hsswdeaths = stats.data.player.stats.SkyWars.deaths;
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const hsswkd = hsswkills / hsswdeaths;
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//skywars wins
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const hsswwins = stats.data.player.stats.SkyWars.wins;
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// dueks kdr
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const hsduelskills = stats.data.player.stats.Duels.kills
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const hsduelsdeaths = stats.data.player.stats.Duels.deaths
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const hsduelskd = hsduelskills / hsduelsdeaths
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// duels wins
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const hsduelswins = stats.data.player.stats.Duels.wins;
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// duels wlr
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const hsduelslosses = stats.data.player.stats.Duels.losses;
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const hsduelswlr = hsduelswins / hsduelslosses;
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// network level
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const hypixelExp = stats.data.player.networkExp;
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const level = getExactLevel(hypixelExp);
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if (hsbwstars < bwstars || hsbwfkdr < bwfdkr || hsbwwins < bwwins) {
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var bwtitle =
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"<a:cross_a:1087808606897983539> This player does not meet the BedWars requirements.";
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} else {
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var bwtitle =
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"<a:check_a:1087808632172847134> This player meets the BedWars requirements.";
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}
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try {
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if (hsswstars < swstars) {
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const guildCheck = await fetch(guildAPI + uuid);
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var swtitle =
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const tag_formatted = guildCheck.data.tag_formatted;
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"<a:cross_a:1087808606897983539> This player does not meet the SkyWars requirements.";
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const guildTag2 = tag_formatted.replace(/&[0-9a-fk-or]/g, "");
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} else {
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var guildTag = " " + guildTag2;
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var swtitle =
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} catch (error) {
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"<a:check_a:1087808632172847134> This player meets the SkyWars requirements.";
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var guildTag = "";
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}
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}
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await interaction.editReply({
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if (hsduelswins < duelswins) {
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embeds : [ {
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var duelstitle =
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title : rank + stats.data.username + guildTag,
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"<a:cross_a:1087808606897983539> This player does not meet the Duels requirements.";
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description : "**Network Level:** `" +
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} else {
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stats.data.level.toString() + "`\n" +
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var duelstitle =
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"**Current Guild:** `" + guildName + "`",
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"<a:check_a:1087808632172847134> This player meets the Duels requirements.";
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color : embedColor,
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}
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thumbnail : {url : head},
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footer : {
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/* try {
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text : interaction.guild.name + " | Developed by @Taken#0002",
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const guildCheck = await fetch(guildAPI + uuid);
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icon_url : interaction.guild.iconURL()
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const tag_formatted = guildCheck.data.tag_formatted;
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},
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const guildTag2 = tag_formatted.replace(/&[0-9a-fk-or]/g, "");
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fields : [
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var guildTag = " " + guildTag2;
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{
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} catch (error) {
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name : bwtitle,
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var guildTag = "";
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value : "**➺ Stars:** `" +
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} */
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stats.data.stats.BedWars.level.toString() + " / " +
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bwstars.toString() + "`\n" +
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await interaction.editReply({
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"**➺ FKDR:** `" +
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embeds: [{
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stats.data.stats.BedWars.final_k_d.toString() +
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title: rank + stats.data.player.displayname + guildTag,
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" / " + bwfdkr.toString() + "`\n" +
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description: "**Network Level:** `" +
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"**➺ Wins:** `" +
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level.toFixed(2).toString() + "`\n" +
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stats.data.stats.BedWars.wins.toString() + " / " +
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"**Current Guild:** `" + guildName + "`",
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bwwins.toString() + "`"
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color: embedColor,
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},
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thumbnail: { url: head },
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{
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footer: {
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name : swtitle,
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text: interaction.guild.name + " | Developed by @Taken#0002",
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value :
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icon_url: interaction.guild.iconURL()
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"**➺ Stars:** `" +
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},
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stats.data.stats.SkyWars.level.toFixed(2).toString() +
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fields: [
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" / " + swstars.toString() + "`\n" +
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{
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"**➺ KDR:** `" +
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name: bwtitle,
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stats.data.stats.SkyWars.kill_death_ratio.toString() +
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value: "**➺ Stars:** `" +
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"`\n" +
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hsbwstars.toFixed(2).toString() + " / " +
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"**➺ Wins:** `" +
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bwstars.toString() + "`\n" +
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stats.data.stats.SkyWars.wins.toString() + "`"
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"**➺ FKDR:** `" +
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},
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hsbwfkdr.toFixed(2).toString() +
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{
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" / " + bwfdkr.toString() + "`\n" +
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name : duelstitle,
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"**➺ Wins:** `" +
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value : "**➺ Wins:** `" +
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hsbwwins.toString() + " / " +
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stats.data.stats.Duels.general.wins.toString() +
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bwwins.toString() + "`"
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" / " + duelswins.toString() + "`\n" +
|
},
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"**➺ KDR:** `" +
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{
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stats.data.stats.Duels.general.kd_ratio.toFixed(2)
|
name: swtitle,
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.toString() +
|
value:
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"`\n" +
|
"**➺ Stars:** `" +
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"**➺ WLR:** `" +
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hsswstars.toFixed(2).toString() +
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stats.data.stats.Duels.general.win_loss_ratio
|
" / " + swstars.toString() + "`\n" +
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.toFixed(2)
|
"**➺ KDR:** `" +
|
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.toString() +
|
hsswkd.toFixed(2).toString() +
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"`"
|
"`\n" +
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}
|
"**➺ Wins:** `" +
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||||||
]
|
hsswwins.toString() + "`"
|
||||||
} ]
|
},
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});
|
{
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||||||
}
|
name: duelstitle,
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};
|
value: "**➺ Wins:** `" +
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|
hsduelswins.toString() +
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|
" / " + duelswins.toString() + "`\n" +
|
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|
"**➺ KDR:** `" +
|
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|
hsduelskd.toFixed(2).toString() +
|
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|
"`\n" +
|
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|
"**➺ WLR:** `" +
|
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|
hsduelswlr.toFixed(2).toString() +
|
||||||
|
"`"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}]
|
||||||
|
});
|
||||||
|
}
|
||||||
|
};
|
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@@ -1,26 +1,109 @@
|
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const fetch = require("axios");
|
/* ---------- bedwars level ---------- */
|
||||||
|
function getExpForLevel(level){
|
||||||
|
if(level == 0) return 0;
|
||||||
|
|
||||||
async function getuuid(ign) {
|
var respectedLevel = getLevelRespectingPrestige(level);
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const mojangAPI = "https://api.mojang.com/users/profiles/minecraft/"
|
if(respectedLevel > EASY_LEVELS){
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|
return 5000;
|
||||||
|
}
|
||||||
|
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try {
|
switch(respectedLevel){
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const user = await fetch(mojangAPI + ign)
|
case 1:
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||||||
return user.data.id;
|
return 500;
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||||||
} catch (error) {
|
case 2:
|
||||||
return null;
|
return 1000;
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||||||
}
|
case 3:
|
||||||
|
return 2000;
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|
case 4:
|
||||||
|
return 3500;
|
||||||
|
}
|
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|
return 5000;
|
||||||
}
|
}
|
||||||
|
|
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async function getplayer(uuid) {
|
function getLevelRespectingPrestige(level){
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||||||
const slothPixel = "https://api.slothpixel.me/api/players/";
|
if(level > HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE){
|
||||||
|
return level - HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return level % LEVELS_PER_PRESTIGE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const EASY_LEVELS = 4;
|
||||||
|
const EASY_LEVELS_XP = 7000;
|
||||||
|
const XP_PER_PRESTIGE = 96 * 5000 + EASY_LEVELS_XP;
|
||||||
|
const LEVELS_PER_PRESTIGE = 100;
|
||||||
|
const HIGHEST_PRESTIGE = 50;
|
||||||
|
function getLevelForExp(exp){
|
||||||
|
var prestiges = Math.floor(exp / XP_PER_PRESTIGE);
|
||||||
|
var level = prestiges * LEVELS_PER_PRESTIGE;
|
||||||
|
var expWithoutPrestiges = exp - (prestiges * XP_PER_PRESTIGE);
|
||||||
|
|
||||||
try {
|
for(let i = 1; i <= EASY_LEVELS; ++i){
|
||||||
const player = await fetch(slothPixel + uuid)
|
var expForEasyLevel = getExpForLevel(i);
|
||||||
return player
|
if(expWithoutPrestiges < expForEasyLevel){
|
||||||
} catch (error) {
|
break;
|
||||||
return null;
|
}
|
||||||
}
|
level++;
|
||||||
|
expWithoutPrestiges -= expForEasyLevel;
|
||||||
|
}
|
||||||
|
return level + expWithoutPrestiges / 5000
|
||||||
|
}
|
||||||
|
// hypixel
|
||||||
|
const BASE = 10000;
|
||||||
|
const GROWTH = 2500;
|
||||||
|
|
||||||
|
const HALF_GROWTH = 0.5 * GROWTH;
|
||||||
|
|
||||||
|
const REVERSE_PQ_PREFIX = -(BASE - 0.5 * GROWTH) / GROWTH;
|
||||||
|
const REVERSE_CONST = REVERSE_PQ_PREFIX * REVERSE_PQ_PREFIX;
|
||||||
|
const GROWTH_DIVIDES_2 = 2 / GROWTH;
|
||||||
|
|
||||||
|
function getLevel(exp) {
|
||||||
|
return exp <= 1 ? 1 : Math.floor(1 + REVERSE_PQ_PREFIX + Math.sqrt(REVERSE_CONST + GROWTH_DIVIDES_2 * exp));
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports = getuuid
|
function getExactLevel(exp) {
|
||||||
module.exports = getplayer
|
return getLevel(exp) + getPercentageToNextLevel(exp);
|
||||||
|
}
|
||||||
|
function getExpFromLevelToNext(level) {
|
||||||
|
return level < 1 ? BASE : GROWTH * (level - 1) + BASE;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getTotalExpToLevel(level) {
|
||||||
|
const lv = Math.floor(level); const
|
||||||
|
x0 = getTotalExpToFullLevel(lv);
|
||||||
|
if (level === lv) return x0;
|
||||||
|
return (getTotalExpToFullLevel(lv + 1) - x0) * (level % 1) + x0;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getTotalExpToFullLevel(level) {
|
||||||
|
return (HALF_GROWTH * (level - 2) + BASE) * (level - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
function getPercentageToNextLevel(exp) {
|
||||||
|
const lv = getLevel(exp);
|
||||||
|
const x0 = getTotalExpToLevel(lv);
|
||||||
|
return (exp - x0) / (getTotalExpToLevel(lv + 1) - x0);
|
||||||
|
}
|
||||||
|
/* ---------- skywars level ---------- */
|
||||||
|
function skywarsLevel(xp) {
|
||||||
|
var xps = [0, 20, 70, 150, 250, 500, 1000, 2000, 3500, 6000, 10000, 15000];
|
||||||
|
let exactLevel = 0
|
||||||
|
if (xp >= 15000) {
|
||||||
|
exactLevel = (xp - 15000) / 10000 + 12;
|
||||||
|
return exactLevel;
|
||||||
|
} else {
|
||||||
|
for (i = 0; i < xps.length; i++) {
|
||||||
|
if (xp < xps[i]) {
|
||||||
|
exactLevel = i + (xp - xps[i-1]) / (xps[i] - xps[i-1]);
|
||||||
|
return exactLevel;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
module.exports = {
|
||||||
|
getExactLevel,
|
||||||
|
skywarsLevel,
|
||||||
|
getLevelForExp
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user