Merge branch 'dev' into 'main'

Dev

See merge request illegitimate/illegitimate-bot!219
This commit is contained in:
2024-02-10 15:06:35 +00:00
13 changed files with 276 additions and 9 deletions

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@@ -1,7 +1,8 @@
.devcontainer
.git
.vscode
dist/
.yarn
dist
node_modules
scripts
.dockerignore

1
.gitignore vendored
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@@ -1,4 +1,5 @@
.vscode/
.yarn/
node_modules/*
.env
dist/

Binary file not shown.

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@@ -3,6 +3,11 @@ import { Command } from "interfaces"
import play from "./music/play"
import leave from "./music/leave"
import queue from "./music/queue"
import volume from "./music/volume"
import skip from "./music/skip"
import nowplaying from "./music/nowplaying"
import pause from "./music/pause"
import unpause from "./music/unpause"
export = {
name: "music",
@@ -24,10 +29,41 @@ export = {
.setDescription("The song to play")
.setAutocomplete(true)
.setRequired(true)))
.addSubcommand(subcommand =>
subcommand
.setName("volume")
.setDescription("Change the volume of the music")
.addNumberOption(option =>
option
.setName("volume")
.setDescription("The volume to set")
.setMinValue(1)
.setMaxValue(100)
.setRequired(true)))
.addSubcommand(subcommand =>
subcommand
.setName("skip")
.setDescription("Skip the current song")
.addNumberOption(option =>
option
.setName("amount")
.setDescription("The amount of songs to skip")))
.addSubcommand(subcommand =>
subcommand
.setName("queue")
.setDescription("Show the queue"))
.addSubcommand(subcommand =>
subcommand
.setName("nowplaying")
.setDescription("Show the currently playing song"))
.addSubcommand(subcommand =>
subcommand
.setName("pause")
.setDescription("Pause the music"))
.addSubcommand(subcommand =>
subcommand
.setName("unpause")
.setDescription("Unpause the music"))
.addSubcommand(subcommand =>
subcommand
.setName("leave")
@@ -43,11 +79,36 @@ export = {
return
}
if (subcommand === "volume") {
volume(interaction)
return
}
if (subcommand === "skip") {
skip(interaction)
return
}
if (subcommand === "queue") {
queue(interaction)
return
}
if (subcommand === "nowplaying") {
nowplaying(interaction)
return
}
if (subcommand === "pause") {
pause(interaction)
return
}
if (subcommand === "unpause") {
unpause(interaction)
return
}
if (subcommand === "leave") {
leave(interaction)
return

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@@ -15,7 +15,6 @@ export default async function leave(interaction: ChatInputCommandInteraction) {
return
}
queue.delete()
await interaction.reply({
embeds: [{

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@@ -0,0 +1,45 @@
import { embedColor } from "config/options"
import { useMainPlayer } from "discord-player"
import { ChatInputCommandInteraction } from "discord.js"
export default async function nowplaying(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply({
embeds: [{
description: "There is no music playing",
color: embedColor
}]
})
return
}
const current = queue.currentTrack
if (!current) {
await interaction.editReply({
embeds: [{
description: "There is no music playing",
color: embedColor
}]
})
return
}
await interaction.editReply({
embeds: [{
title: "Now Playing",
description: `[${current.title}](${current.url})`,
color: embedColor,
thumbnail: {
url: current.thumbnail
},
footer: {
text: `Requested by ${current.requestedBy!.username} | ${current.duration}`
}
}]
})
}

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@@ -0,0 +1,38 @@
import { embedColor } from "config/options"
import { useMainPlayer } from "discord-player"
import { ChatInputCommandInteraction } from "discord.js"
export default async function pause(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply({
embeds: [{
description: "There is no music playing",
color: embedColor
}]
})
return
}
if (queue.node.isPaused()) {
await interaction.editReply({
embeds: [{
description: "The music is already paused",
color: embedColor
}]
})
return
}
queue.node.setPaused(true)
await interaction.editReply({
embeds: [{
description: "Paused the music",
color: embedColor
}]
})
}

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@@ -18,10 +18,12 @@ export default async function play(interaction: ChatInputCommandInteraction) {
return
}
// const bitRate = channel.bitrate / 1000
const { track } = await player.play(channel, query, {
requestedBy: interaction.user,
nodeOptions: {
volume: 50,
volume: 25,
}
})

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@@ -5,26 +5,35 @@ import { ChatInputCommandInteraction } from "discord.js"
export default async function queue(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply("There is nothing playing")
await interaction.editReply({
embeds: [{
description: "There is no queue",
color: embedColor
}]
})
return
}
const currentSong = queue.currentTrack
const nowPlaying = `Now playing: [${currentSong?.title}](${currentSong?.url})`
const tracks = queue.tracks.map((track, index) => {
return `${index + 1}. [${track.title}](${track.url})`
})
await interaction.editReply({
embeds: [{
title: "Queue",
description: nowPlaying + "\n\n" + tracks.join("\n"),
color: embedColor
thumbnail: {
url: currentSong?.thumbnail || ""
},
color: embedColor,
footer: {
text: `Total tracks: ${queue.tracks.size}`
}
}]
})
}

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@@ -0,0 +1,44 @@
import { embedColor } from "config/options"
import { useMainPlayer } from "discord-player"
import { ChatInputCommandInteraction } from "discord.js"
export default async function skip(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const amount = interaction.options.getNumber("amount") ?? 1
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply({
embeds: [{
description: "There is no queue",
color: embedColor
}]
})
return
}
if (amount > queue.size) {
await interaction.editReply({
embeds: [{
description: `There are only ${queue.size} song${queue.size === 1 ? "" : "s"} in the queue`,
color: embedColor
}]
})
return
}
if (amount === 1) {
queue.node.skip()
} else {
queue.node.skipTo(amount)
}
await interaction.editReply({
embeds: [{
description: `Skipped ${amount === 1 ? "1 song" : `${amount} songs`}`,
color: embedColor
}]
})
}

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@@ -0,0 +1,38 @@
import { embedColor } from "config/options"
import { useMainPlayer } from "discord-player"
import { ChatInputCommandInteraction } from "discord.js"
export default async function pause(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply({
embeds: [{
description: "There is no music playing",
color: embedColor
}]
})
return
}
if (!queue.node.isPaused()) {
await interaction.editReply({
embeds: [{
description: "The music is not paused",
color: embedColor
}]
})
return
}
queue.node.setPaused(false)
await interaction.editReply({
embeds: [{
description: "Unpaused the music",
color: embedColor
}]
})
}

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@@ -0,0 +1,29 @@
import { embedColor } from "config/options"
import { useMainPlayer } from "discord-player"
import { ChatInputCommandInteraction } from "discord.js"
export default async function volume(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
const volume = interaction.options.getNumber("volume")!
const player = useMainPlayer()
const queue = player.queues.get(interaction.guildId!)
if (!queue) {
await interaction.editReply({
embeds: [{
description: "There is no music playing",
color: embedColor
}]
})
return
}
queue.node.setVolume(volume)
await interaction.editReply({
embeds: [{
description: `Volume set to ${volume}`,
color: embedColor
}]
})
}

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@@ -23,7 +23,7 @@ export = {
})
const results = tracks.map(track => ({
name: track.title,
name: track.title.slice(0, 100),
value: track.url
}))