Moved code to src folder

This commit is contained in:
2023-11-23 12:38:55 +01:00
parent 932bce6057
commit 0eeb48b2dd
68 changed files with 59 additions and 70 deletions

94
src/utils/autodeploy.js Normal file
View File

@@ -0,0 +1,94 @@
const { REST, Routes } = require("discord.js")
const log = require("log-beautify")
const fs = require("fs")
require("dotenv").config()
const token = process.env.DEVTOKEN
const clientId = process.env.DEVID
const guildId = process.env.GUILDID
log.useSymbols = false
log.setColors({
newCmds: "#b4befe",
currentCmds: "#f38ba8"
})
async function autoDeployCommands() {
const commands = []
const commandFiles = fs.readdirSync("./src/commands/").filter(file => file.endsWith(".js"))
const contentMenuCommands = fs.readdirSync("./src/commands-contextmenu/").filter(file => file.endsWith(".js"))
const commandsTesting = fs.readdirSync("./src/commands-testing/").filter(file => file.endsWith(".js"))
for (const file of commandFiles) {
const command = require(`../commands/${file}`)
if (command.dev) {
commands.push(command.data.toJSON())
}
}
for (const file of contentMenuCommands) {
const command = require(`../commands-contextmenu/${file}`)
if (command.dev) {
commands.push(command.data.toJSON())
}
}
for (const file of commandsTesting) {
const command = require(`../commands-testing/${file}`)
if (command.dev) {
commands.push(command.data.toJSON())
}
}
const rest = new REST({ version: "10" }).setToken(token)
const currentCommands = await rest.get(
Routes.applicationGuildCommands(clientId, guildId),
)
const currentCommandsInfo = currentCommands.map(command => {
return {
name: command.name,
description: command.description,
}
})
const newCommandsInfo = commands.map(command => {
return {
name: command.name,
description: command.description,
}
})
const sortedCurrentCommandsInfo = currentCommandsInfo.sort((a, b) => a.name.localeCompare(b.name))
const sortedNewCommandsInfo = newCommandsInfo.sort((a, b) => a.name.localeCompare(b.name))
const newCmds = sortedNewCommandsInfo.map(cmd => {
return " " + cmd.name + " was registered."
}).join("\n")
const currentCmds = sortedCurrentCommandsInfo.map(cmd => {
return " " + cmd.name + " was unregistered."
}).join("\n")
if (JSON.stringify(sortedNewCommandsInfo) === JSON.stringify(sortedCurrentCommandsInfo)) {
log.success("Commands are the same, skipping deploy.")
log.newCmds(newCmds)
return
}
(async () => {
try {
log.warning("Commands are different, starting deploy.")
log.currentCmds(currentCmds)
console.log(`Started refreshing ${commands.length} application (/) commands.`)
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
)
log.newCmds(newCmds)
console.log(`Successfully reloaded ${data.length} application (/) commands.`)
} catch (error) {
console.error(error)
}
})()
}
module.exports = { autoDeployCommands }

13
src/utils/eventHandler.js Normal file
View File

@@ -0,0 +1,13 @@
const { loadButtonEvents } = require("./eventHandlers/button.js")
const { loadSlashCommandsEvents } = require("./eventHandlers/command.js")
const { loadContextMenuEvents } = require("./eventHandlers/contextmenu.js")
const { loadModalEvents } = require("./eventHandlers/modal.js")
const { loadEvents } = require("./eventHandlers/events.js")
module.exports = {
loadSlashCommandsEvents,
loadButtonEvents,
loadContextMenuEvents,
loadModalEvents,
loadEvents
}

View File

@@ -0,0 +1,46 @@
const { Events } = require("discord.js")
const path = require("path")
const fs = require("fs")
/** @param { import('discord.js').Client } client */
function loadButtonEvents(client) {
const btnPath = path.join(__dirname, "..", "..", "events", "buttons")
const btnFiles = fs.readdirSync(btnPath).filter(file => file.endsWith(".js"))
for (const file of btnFiles) {
const filePath = path.join(btnPath, file)
const btn = require(filePath)
if ("name" in btn && "execute" in btn && btn.type === "button") {
client.events.set(btn.name, btn)
} else {
console.log(`[WARNING] The button at ${filePath} is missing a required "name", "execute" or "type" property.`)
}
}
client.on(Events.InteractionCreate, async event => {
if (!event.isButton())
return
const event2 = event.client.events.get(event.customId)
if (!event2) {
console.error(`No event matching ${event.customId} was found.`)
return
}
try {
await event2.execute(event)
} catch (error) {
console.error(error)
await event.reply({
content: "There was an error while executing this event!",
ephemeral: true
})
}
})
}
module.exports = { loadButtonEvents }

View File

@@ -0,0 +1,63 @@
const { Events } = require("discord.js")
const path = require("path")
const fs = require("fs")
/** @param { import('discord.js').Client } client */
function loadSlashCommandsEvents(client) {
const cmdPath = path.join(__dirname, "..", "..", "commands")
const cmdFiles = fs.readdirSync(cmdPath).filter(file => file.endsWith(".js"))
for (const file of cmdFiles) {
const filePath = path.join(cmdPath, file)
const cmd = require(filePath)
if ("data" in cmd && "execute" in cmd && cmd.type === "slash") {
client.commands.set(cmd.data.name, cmd)
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`)
}
}
//! commands testing
const cmdTestPath = path.join(__dirname, "..", "..", "commands-testing")
const cmdTestFiles = fs.readdirSync(cmdTestPath).filter(file => file.endsWith(".js"))
for (const file of cmdTestFiles) {
const filePath = path.join(cmdTestPath, file)
const cmd = require(filePath)
if ("data" in cmd && "execute" in cmd && cmd.type === "slash") {
client.commands.set(cmd.data.name, cmd)
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`)
}
}
//! command handler
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand())
return
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`)
return
}
try {
await command.execute(interaction)
} catch (error) {
console.error(error)
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true
})
}
})
}
module.exports = { loadSlashCommandsEvents }

View File

@@ -0,0 +1,47 @@
const { Events } = require("discord.js")
const path = require("path")
const fs = require("fs")
/** @param { import('discord.js').Client } client */
function loadContextMenuEvents(client) {
const contextMenuPath = path.join(__dirname, "..", "..", "commands-contextmenu")
const contextMenuFiles = fs.readdirSync(contextMenuPath).filter(file => file.endsWith(".js"))
for (const file of contextMenuFiles) {
const filePath = path.join(contextMenuPath, file)
const cmd = require(filePath)
if ("data" in cmd && "execute" in cmd && cmd.type === "contextmenu") {
client.commands.set(cmd.data.name, cmd)
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`)
}
}
//! context menu command handler
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isContextMenuCommand())
return
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`)
return
}
try {
await command.execute(interaction)
} catch (error) {
console.error(error)
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true
})
}
})
}
module.exports = { loadContextMenuEvents }

View File

@@ -0,0 +1,24 @@
const path = require("path")
const fs = require("fs")
/** @param { import('discord.js').Client } client */
function loadEvents(client) {
const serverDir = path.join(__dirname, "..", "..", "events", "server")
const eventDirs = fs.readdirSync(serverDir)
for (const eventDir of eventDirs) {
const eventFiles = fs.readdirSync(path.join(serverDir, eventDir))
for (const eventFile of eventFiles) {
const eventPath = path.join(serverDir, eventDir, eventFile)
const event = require(eventPath)
if ("name" in event && "execute" in event && "event" in event && event.type === "event") {
client.on(event.event, event.execute)
} else {
console.log(`[WARNING] The event at ${eventPath} is missing a required "name", "execute", "type" or "event" property.`)
}
}
}
}
module.exports = { loadEvents }

View File

@@ -0,0 +1,24 @@
const { Events } = require("discord.js")
const path = require("path")
const fs = require("fs")
/** @param { import('discord.js').Client } client */
function loadModalEvents(client) {
const modalPath = path.join(__dirname, "..", "..", "events", "modals")
const modalFiles = fs.readdirSync(modalPath).filter(file => file.endsWith(".js"))
for (const file of modalFiles) {
const filePath = path.join(modalPath, file)
const modal = require(filePath)
if ("name" in modal && "execute" in modal && modal.type === "modal") {
client.on(Events.InteractionCreate, modal.execute)
} else {
console.log(`[WARNING] The modal at ${filePath} is missing a required "name", "execute" or "type" property.`)
}
}
}
module.exports = { loadModalEvents }

View File

@@ -0,0 +1,67 @@
const fetch = require("axios")
const apikey = process.env.HYPIXELAPIKEY
const mojang = "https://api.mojang.com/users/profiles/minecraft/"
const mojanguuid = "https://sessionserver.mojang.com/session/minecraft/profile/"
const hypixel = "https://api.hypixel.net/player"
const guild = "https://api.hypixel.net/guild"
const minotar = "https://minotar.net/helm/"
async function getUUID(ign) {
try {
const req = await fetch(mojang + ign)
return req.data.id
} catch (err) {
return null
}
}
async function getIGN(uuid) {
try {
const req = await fetch(mojanguuid + uuid)
return req.data.name
} catch (err) {
return null
}
}
async function getPlayer(uuid) {
const playerReq = await fetch(hypixel, {
params: {
key: apikey,
uuid: uuid
}
})
if (!playerReq.data.player) {
return null
}
return playerReq.data.player
}
async function getGuild(uuid) {
const guildReq = await fetch(guild, {
params: {
key: apikey,
player: uuid
}
})
if (!guildReq.data.guild) {
return null
}
return guildReq.data.guild
}
async function getHeadURL(ign) {
return minotar + ign
}
module.exports = {
getUUID,
getIGN,
getPlayer,
getGuild,
getHeadURL
}

View File

@@ -0,0 +1,55 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function getExpForLevel(level) {
if (level == 0) return 0
let respectedLevel = getLevelRespectingPrestige(level)
if (respectedLevel > EASY_LEVELS) {
return 5000
}
switch (respectedLevel) {
case 1:
return 500
case 2:
return 1000
case 3:
return 2000
case 4:
return 3500
}
return 5000
}
function getLevelRespectingPrestige(level) {
if (level > HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE) {
return level - HIGHEST_PRESTIGE * LEVELS_PER_PRESTIGE
}
else {
return level % LEVELS_PER_PRESTIGE
}
}
const EASY_LEVELS = 4
const EASY_LEVELS_XP = 7000
const XP_PER_PRESTIGE = 96 * 5000 + EASY_LEVELS_XP
const LEVELS_PER_PRESTIGE = 100
const HIGHEST_PRESTIGE = 50
function bedwarsLevel(exp) {
let prestiges = Math.floor(exp / XP_PER_PRESTIGE)
let level = prestiges * LEVELS_PER_PRESTIGE
let expWithoutPrestiges = exp - (prestiges * XP_PER_PRESTIGE)
for (let i = 1; i <= EASY_LEVELS; ++i) {
let expForEasyLevel = getExpForLevel(i)
if (expWithoutPrestiges < expForEasyLevel) {
break
}
level++
expWithoutPrestiges -= expForEasyLevel
}
return level + expWithoutPrestiges / 5000
}
module.exports = { bedwarsLevel }

View File

@@ -0,0 +1,56 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function guildLevel(exp) {
const EXP_NEEDED = [
100000,
150000,
250000,
500000,
750000,
1000000,
1250000,
1500000,
2000000,
2500000,
2500000,
2500000,
2500000,
2500000,
3000000,
]
let level = 0
// Increments by one from zero to the level cap
for (let i = 0; i <= 1000; i += 1) {
// need is the required exp to get to the next level
let need = 0
if (i >= EXP_NEEDED.length) {
need = EXP_NEEDED[EXP_NEEDED.length - 1]
} else { need = EXP_NEEDED[i] }
// If the required exp to get to the next level isn't met returns
// the current level plus progress towards the next (unused exp/need)
// Otherwise increments the level and substracts the used exp from exp var
if ((exp - need) < 0) {
return Math.round((level + (exp / need)) * 100) / 100
}
level += 1
exp -= need
}
// Returns the level cap - currently 1000
// If changed here, also change in for loop above
return 1000
}
/*
Code used from the hypixel-guild-bot project https://github.com/SimplyNo/hypixel-guild-bot
*/
function scaledGEXP(input) {
if (input <= 200000) return Number(input)
if (input <= 700000) return Number(Math.round(((input - 200000) / 10) + 200000))
if (input > 700000) return Number(Math.round(((input - 700000) / 33) + 250000))
}
module.exports = { guildLevel, scaledGEXP }

View File

@@ -0,0 +1,37 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
const BASE = 10000
const GROWTH = 2500
const HALF_GROWTH = 0.5 * GROWTH
const REVERSE_PQ_PREFIX = -(BASE - 0.5 * GROWTH) / GROWTH
const REVERSE_CONST = REVERSE_PQ_PREFIX * REVERSE_PQ_PREFIX
const GROWTH_DIVIDES_2 = 2 / GROWTH
function getLevel(exp) {
return exp <= 1 ? 1 : Math.floor(1 + REVERSE_PQ_PREFIX + Math.sqrt(REVERSE_CONST + GROWTH_DIVIDES_2 * exp))
}
function hypixelLevel(exp) {
return getLevel(exp) + getPercentageToNextLevel(exp)
}
function getTotalExpToLevel(level) {
const lv = Math.floor(level); const
x0 = getTotalExpToFullLevel(lv)
if (level === lv) return x0
return (getTotalExpToFullLevel(lv + 1) - x0) * (level % 1) + x0
}
function getTotalExpToFullLevel(level) {
return (HALF_GROWTH * (level - 2) + BASE) * (level - 1)
}
function getPercentageToNextLevel(exp) {
const lv = getLevel(exp)
const x0 = getTotalExpToLevel(lv)
return (exp - x0) / (getTotalExpToLevel(lv + 1) - x0)
}
module.exports = { hypixelLevel }

View File

@@ -0,0 +1,20 @@
/*
Code used from the slothpixel project https://github.com/slothpixel/core
*/
function skywarsLevel(xp) {
let xps = [0, 20, 70, 150, 250, 500, 1000, 2000, 3500, 6000, 10000, 15000]
let exactLevel = 0
if (xp >= 15000) {
exactLevel = (xp - 15000) / 10000 + 12
return exactLevel
} else {
for (i = 0; i < xps.length; i++) {
if (xp < xps[i]) {
exactLevel = i + (xp - xps[i - 1]) / (xps[i] - xps[i - 1])
return exactLevel
}
}
}
}
module.exports = { skywarsLevel }

View File

@@ -0,0 +1,5 @@
function formatUuid(uuid) {
return uuid.replace(/(.{8})(.{4})(.{4})(.{4})(.{12})/, "$1-$2-$3-$4-$5")
}
module.exports = { formatUuid }

20
src/utils/utils.js Normal file
View File

@@ -0,0 +1,20 @@
const { skywarsLevel } = require("./functions/skywars.js")
const { bedwarsLevel } = require("./functions/bedwars.js")
const { hypixelLevel } = require("./functions/hypixel.js")
const { formatUuid } = require("./functions/uuid.js")
const { guildLevel, scaledGEXP } = require("./functions/guild.js")
const { getUUID, getIGN, getPlayer, getGuild, getHeadURL } = require("./functions/account.js")
module.exports = {
skywarsLevel,
bedwarsLevel,
hypixelLevel,
guildLevel,
scaledGEXP,
getUUID,
getIGN,
getPlayer,
getGuild,
getHeadURL,
formatUuid
}