Added first context menu commands
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34
commands-contextmenu/resetnick.js
Normal file
34
commands-contextmenu/resetnick.js
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@@ -0,0 +1,34 @@
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const { ContextMenuCommandBuilder, ApplicationCommandType, PermissionFlagsBits } = require('discord.js');
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module.exports = {
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name: 'Reset Nickname',
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description: 'Reset your nickname.',
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type: 'contextmenu',
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data: new ContextMenuCommandBuilder()
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.setName('resetnick')
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.setType(ApplicationCommandType.User)
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.setDefaultMemberPermissions(PermissionFlagsBits.ManageNicknames),
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async execute(interaction) {
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const { targetId } = interaction
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const target = await interaction.guild.members.fetch(targetId);
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if (!target) {
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return interaction.reply({ content: 'That user does not exist.', ephemeral: true });
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}
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if (target.id === interaction.user.id) {
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return interaction.reply({ content: 'You can\'t reset your own nickname.', ephemeral: true });
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}
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if (!target.manageable) {
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return interaction.reply({ content: 'I cannot reset that user\'s nickname.', ephemeral: true });
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}
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await target.setNickname(target.user.username, 'Reset by ' + interaction.user.username + "#" + interaction.user.discriminator);
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return interaction.reply({ content: `Reset ${target.user.username}'s nickname.`, ephemeral: true });
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}
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};
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35
index.js
35
index.js
@@ -77,6 +77,41 @@ client.on(Events.InteractionCreate, async interaction => {
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}
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});
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//! commands
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const contextMenuPath = path.join(__dirname, 'commands-contextmenu');
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const contextMenuFiles = fs.readdirSync(contextMenuPath).filter(file => file.endsWith('.js'));
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for (const file of contextMenuFiles) {
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const filePath = path.join(contextMenuPath, file);
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const cmd = require(filePath);
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if ('data' in cmd && 'execute' in cmd && cmd.type === 'contextmenu') {
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client.commands.set(cmd.data.name, cmd);
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data", "execute" or "type" property.`);
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}
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}
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//! context menu command handler
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client.on(Events.InteractionCreate, async interaction => {
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if(!interaction.isContextMenuCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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try {
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await command.execute(interaction);
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} catch (error) {
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console.error(error);
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await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true })
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}
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});
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//! button events
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const btnPath = path.join(__dirname, 'events', 'buttons');
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const btnFiles = fs.readdirSync(btnPath).filter(file => file.endsWith('.js'));
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